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  1. #1
    FallenBlade's Avatar New Member

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    What part of the body to shoot is the fastest to kill somebody?, I shoot like 5 times and they can kill me in 3 shots.
    Hope u can tell me ^^!

  2. #2
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    Feet , and you have to pb them.

  3. #3
    Jaay's Avatar Freestyler

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    Feet because they won't be able to block your shots with their sword. and yeah ^ PointBlank do many dmg too



  4. #4
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    the Feet Bud.

  5. #5
    FallenBlade's Avatar New Member

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    So always the feed even if they dont block ?

  6. #6
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    female bullets come from a different place depending on the frame your on. if you walk it will come from the middle and up close will be very precise. if you slashshot, your shots will come from a different angle and spread a bit differently. males do not have this problem and can more slash pb, slashshot close range to greater effect.

    you don't want to aim for the feet always. aim for the middle of the body unless the enemy is already blocking or is notorious for blocking a lot mid battle.

  7. #7
    Jungae's Avatar Death is near.

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    Originally Posted by Tomboii View Post
    female bullets come from a different place depending on the frame your on. if you walk it will come from the middle and up close will be very precise. if you slashshot, your shots will come from a different angle and spread a bit differently. males do not have this problem and can more slash pb, slashshot close range to greater effect.

    you don't want to aim for the feet always. aim for the middle of the body unless the enemy is already blocking or is notorious for blocking a lot mid battle.
    Simply This

  8. #8
    Juriën's Avatar :(){ :|: & };:

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    Originally Posted by Tomboii View Post
    female bullets come from a different place depending on the frame your on. if you walk it will come from the middle and up close will be very precise. if you slashshot, your shots will come from a different angle and spread a bit differently. males do not have this problem and can more slash pb, slashshot close range to greater effect.

    you don't want to aim for the feet always. aim for the middle of the body unless the enemy is already blocking or is notorious for blocking a lot mid battle.
    I used to talk about this with wucas, but there is a certain point in the feet, which just Pulls bullets towards him somehow, it is build in the "Body Mest/Hitboxes"
    it's just as a Console game, the hitboxes are there, and a model is wrapped around it.

    the feet hitbox of a female char, is bugged.
    somehow you will hit 1.2 to 1.3 times more than any other part of the body.
    with an exception to the head which has a 2x rate

    to be honest the "feet" - "body" hit ratio discussion is more development based than angle based.

    just remember, A shotgun damage = 10
    it shoots 5 bullets
    therefor IF all bullets hit, there is 50 damage max (think about a close range spb)

    If you shoot in a wall, while standing in front of it, all bullets are centered.
    if you walk further and further, it spreads more.

    2 bullet hits = 2 x 10 = 20 damage
    and so on.

    while it spreads, your hit ratio is way lower.

    In a slashshot it's less about the angle than you think.
    the spreading is different
    instead of spreading equally all the way around
    it goes more spreading in a line from the left to the right.

    The angle of hitting is not the problem, because a cam is not like reallife, hit an hitbox is minus the damage dealt.
    no matter what angle, RealSpace2 (The engine gunz is running on) is not advanced enough to measure such things.

    to make it simple;
    hitbox bug in feet.
    get to know the spreading ratio. (not shown in gunz, but in zitem)
    and know what your hit ratio is from certain distance, what is the best movement you could possibly do?

  9. #9
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    Originally Posted by KingHaze View Post
    I used to talk about this with wucas, but there is a certain point in the feet, which just Pulls bullets towards him somehow, it is build in the "Body Mest/Hitboxes"
    it's just as a Console game, the hitboxes are there, and a model is wrapped around it.

    the feet hitbox of a female char, is bugged.
    somehow you will hit 1.2 to 1.3 times more than any other part of the body.
    with an exception to the head which has a 2x rate

    to be honest the "feet" - "body" hit ratio discussion is more development based than angle based.

    just remember, A shotgun damage = 10
    it shoots 5 bullets
    therefor IF all bullets hit, there is 50 damage max (think about a close range spb)

    If you shoot in a wall, while standing in front of it, all bullets are centered.
    if you walk further and further, it spreads more.

    2 bullet hits = 2 x 10 = 20 damage
    and so on.

    while it spreads, your hit ratio is way lower.

    In a slashshot it's less about the angle than you think.
    the spreading is different
    instead of spreading equally all the way around
    it goes more spreading in a line from the left to the right.

    The angle of hitting is not the problem, because a cam is not like reallife, hit an hitbox is minus the damage dealt.
    no matter what angle, RealSpace2 (The engine gunz is running on) is not advanced enough to measure such things.

    to make it simple;
    hitbox bug in feet.
    get to know the spreading ratio. (not shown in gunz, but in zitem)
    and know what your hit ratio is from certain distance, what is the best movement you could possibly do?

    if you slashshot close range on a wall with a male you'll get the same spread as with walking.
    try this with a female and you'll get a fairly big spread. try it out. anyhow I'm not an expert at these things so can't really confirm things you say.

  10. #10
    Juriën's Avatar :(){ :|: & };:

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    Originally Posted by Tomboii View Post
    if you slashshot close range on a wall with a male you'll get the same spread as with walking.
    try this with a female and you'll get a fairly big spread. try it out. anyhow I'm not an expert at these things so can't really confirm things you say.
    Yeah, the spread, as I said, it's the movement they make with the shotgun, but not the angle, your hit ratio just drops madly.
    also.

    A male get;s his shotgun from down to middle.
    A female get's her shotgun from far bottom left to middle
    in a slasshot.

    isn't that why we all love walking ?
    the spreading is lower and the "amount of bullet" hit ratio is higher.

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