9 dmg (limitbreaker: 10)
10 dmg (limitbreaker: 11)
9 dmg (limitbreaker: 10)
9 dmg (limitbreaker: 10)
Mcsic listen someone with just a bit of common sense, kids just vote stupid things:
If you keep the same damage for shotguns AND NERF THE HPAP's it will be even more overpowered than what it is right now whatthefuk....
Whoever voted for 10 dmg and 11 for limitbreaker have an important lack of common sense, lmfao.
Voted the second option, if its not clear enough lol.
Y'ALL MUST'VE FORGOT
I am a figure of blood lust, an immortal entity
Forget 9000, my power level is infinity.
I know right, after lowering the HP/AP stats..the next obvious step is to lower the damage of the weapons.
i don't get how this is making things more balanced
at our current hp, 11's are op
but if we lower our hp? 11s will stop being op?
well **** logic
if limit is 10dmg, then reg donor sgs are 9 right?
If you guys vote for 10/11 dmg, stop whining about it.
I vote for 9/10
everyone who said lowering hp/ap and not lowering the dmg is stupid. the only difference would be in CW casue every room has vanilla mode k?
pls no hurt me
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