Originally Posted by
entry1wound
The fact that GunZ can't do correct animation timing with proper synchronization is a massive *facepalm* for me. I despise shit like this^^. The difference of being able to do TBF does in fact come down to fps....try it when forcing down to 30 fps, I dare you. It's nigh impossible. But I suppose that's what you get when the moves themselves are move queue abuse anyway.
*EDIT*
FPS also affects relative input sensitivity. You're generally all-around better off with a higher framerate when it comes to anything on any game, really. Only move queue abuse stuff (e-lunge, groundlets) is practical at low fps but the benefits of being able to do semi-fancy glitches doesn't pay off against the increase ability to more effective moves faster (because of GunZ's shitty timing/queue priority).