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  1. #1

  2. #2
    EpicKLF's Avatar Why am i purple?...

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    Very cool! But im sure some dev will say, it has too many verts or something... I still like it, very detailed :3


  3. #3
    RandomHero's Avatar The Newgen Developer

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    If your learning to develope for gunz I have some tips

    1. Learn how to correctly texture using a uv map, tracing a image then uv projecting is frowned upon because it makes a 3d item look 2d because that's all the image will show then on the 3d parts it will have ugly stretching... although 1/2 weapons on fg are just projected anyway lol
    2. Cut down your vents a lot I like to keep each one of my projects under 500 but they should be less
    3. Don't make the shape or item so boxy. Give it abit of flow so it looks like it should not a couple cereal boxes glued together

  4. #4
    Donator

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    this isnt for gunz, its way too detailed for gunz. causing major lags. I just wanted to make some replicas of weapons or make some of my own.

  5. #5
    Vickachu's Avatar Vikutoru

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    why do you use blender? go use 3ds max





  6. #6
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    Good job

  7. #7
    StephanM's Avatar 🌹

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    2MuchVerts.

  8. #8
    Banned

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    Originally Posted by Andy11466 View Post
    this isnt for gunz, its way too detailed for gunz. causing major lags. I just wanted to make some replicas of weapons or make some of my own.
    Nah, you right, it aint for GunZ, it aint for any game.

  9. #9
    slugheady's Avatar ୧༼***༽୨

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    If you're just interested in making weapons just for fun, then stop using Blender.

    You're models are really basic, its just basic components given faces, threw on each other with some basic textures. Try not to accept things so easily, its pretty bad.

  10. #10
    Legancy's Avatar FGunZ E.L.I.T.E Member

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    How come i've seen these before?



  11. The following user said thank you to Legancy for this useful post:

    Taiki (05-26-2013)

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