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  1. #1
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    I'm not a big graphics guy so take this for what its worth until someone makes me something not as hideous.



    Before anything, I figured it would be good to explain a few things:

    - Yes, the server was being targeted by a DDoS attack.
    - No, we don't know who.
    - Yes, we had a new host.
    - No, it did not work out.

    So what does any of that have to do with development? Well to explain it a little further, FGunZ's antilead is routed through the server.
    The shots that did no damage were not because of DDoS, it was the new host which is why it did not work out.

    So why all of that? Because the first thing I'd like to share mainly is that the antilead will hopefully be getting improved significantly.
    I've spoken with Linear88 and Dave and McSic and we decided it would be best for everyone to improve it thus that's coming.

    Everything else is quality-of-life changes.
    Meaning small internal updates to improve what we have already and fix a few bugs.
    Bigger changes will come when we've stabilized 100%.

    With my current situation, I cannot show much right now, and I can just talk a bunch to keep you guys up to date.
    As time goes on, I should be able to show much more with reveals as to whats being done, how its being done, etc.

    I'd also like to do a Q/A session where you can ask me questions about FGunZ/GunZ in general/Server/Coding anything really and if you want you can remain private.

  2. The following 2 users say thank you to 1mike1 for this useful post:

    Johnny (06-30-2013), KoreanAim (07-01-2013)

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