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  1. #1
    HellSniper's Avatar Mad Scientist

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    Originally Posted by Silencer View Post
    I agree I just noticed that.
    Can you explain what do you mean by edge flow?

    If I think i know edge flow means, doesn't all low-poly models kinda have bad edgeflow?
    No.
    Edge flow basically is how you position your edges.
    If they support the overall shape/mesh and arent just randomly all over the place.
    Its mainly important to have a good edgeflow for rendering/shading.
    For a game like gunz its not all that important as it works with smooth groups and some other reasons.
    Though you shouldnt forget about them.


    (Just a random model i had around)
    Doesnt display perfect edgeflow or even show much at all cause its basic but still.
    Last edited by HellSniper; 08-23-2013 at 01:51 PM.

  2. #2
    Silencer's Avatar wat

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    Originally Posted by HellSniper View Post
    No.
    Edge flow basically is how you position your edges.
    If they support the overall shape/mesh and arent just randomly all over the place.
    Its mainly important to have a good edgeflow for rendering/shading.
    For a game like gunz its not all that important as it works with smoothgroops and some other reasons.
    Though you shouldnt forget about them.

    http://puu.sh/48PSP.jpg
    (Just a random model i had around)
    Doesnt display perfect edgeflow or even show much at all cause its basic but still.
    I see nothing wrong with that model, but does it show poor edge flow? because I can't see the difference.
    You're probably expecting a colourful and poetic text.

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