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  1. #11
    HellSniper's Avatar Mad Scientist

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    Originally Posted by Silencer View Post
    I agree I just noticed that.
    Can you explain what do you mean by edge flow?

    If I think i know edge flow means, doesn't all low-poly models kinda have bad edgeflow?
    No.
    Edge flow basically is how you position your edges.
    If they support the overall shape/mesh and arent just randomly all over the place.
    Its mainly important to have a good edgeflow for rendering/shading.
    For a game like gunz its not all that important as it works with smooth groups and some other reasons.
    Though you shouldnt forget about them.


    (Just a random model i had around)
    Doesnt display perfect edgeflow or even show much at all cause its basic but still.
    Last edited by HellSniper; 08-23-2013 at 01:51 PM.

  2. #12
    Silencer's Avatar wat

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    Originally Posted by HellSniper View Post
    No.
    Edge flow basically is how you position your edges.
    If they support the overall shape/mesh and arent just randomly all over the place.
    Its mainly important to have a good edgeflow for rendering/shading.
    For a game like gunz its not all that important as it works with smoothgroops and some other reasons.
    Though you shouldnt forget about them.

    http://puu.sh/48PSP.jpg
    (Just a random model i had around)
    Doesnt display perfect edgeflow or even show much at all cause its basic but still.
    I see nothing wrong with that model, but does it show poor edge flow? because I can't see the difference.
    You're probably expecting a colourful and poetic text.

  3. #13
    slugheady's Avatar ୧༼***༽୨

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    You can basically see by the polygons that the edgeflow isn't good. It has to look connected unlike it is now, try to make the lines look smooth from a distance. It's hard to explain, and yes most low poly models have a bad edgeflow, but in your case, it's visible without a wireframe.

    http://tobiasolofsson.com/wp-content...me-800x453.png

    there you can see what I mean with good edgeflow, the lines on the handle are "smooth" and follow one another. Ofcourse this model has more faces then yours, but you get the idea.

    As for the trigger, once again it doesn't make sense, also look at the example, this model has a bigger area. Try to make a box of a human size trigger finger, and put in there, you'll see.

  4. The following user said thank you to slugheady for this useful post:

    Izzat (08-23-2013)

  5. #14
    Silencer's Avatar wat

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    Tried changing the location of the trigger and the shape of the handle, and now I think it looks much better.


    You're probably expecting a colourful and poetic text.

  6. #15
    HellSniper's Avatar Mad Scientist

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    Its a bad example by me.
    Move your edges/ edge loops around to make them support the shape more.
    Here, i photoshopd your wireframe screenshot and corrected the edgeflow some.

    Top yours, bottom adjusted, blue lines -> hidden edges.
    (Also, no one would be able to fire that shotgun based on where the trigger was located ...)
    Since the hand will cover the trigger most of the time completly it shouldnt be given too much attention/detail.
    Last edited by HellSniper; 08-23-2013 at 03:02 PM.

  7. #16
    slugheady's Avatar ୧༼***༽୨

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    Handle is much better, good job. The trigger is still too small!

  8. #17
    Silencer's Avatar wat

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    Originally Posted by HellSniper View Post
    Its a bad example by me.
    Move your edges/ edge loops around to make them support the shape more.
    Here, i photoshopd your wireframe screenshot and corrected the edgeflow some.
    http://puu.sh/48RV5.png
    Top yours, bottom adjusted, blue lines -> hidden edges.
    (Also, no one would be able to fire that shotgun based on where the trigger was located ...)
    Thanks, now I see what you guys mean, and what do you mean you can't fire the gun? Ofc you can if you have three arms D:
    Also I had trouble with the trigger and stuff because I didn't use any pictures to see if i had any mistakes, but after i finshed
    I saw a couple of pictures and was able to fix them.

    Thanks Slugheady and Hellsniper
    Last edited by Silencer; 08-23-2013 at 03:04 PM.
    You're probably expecting a colourful and poetic text.

  9. #18
    Indeed a professional

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    Good job I wish I can do something like that
    In Game:^BS^9cava^E & ^6F^9adi^7

    Rank:Golden Member.

  10. #19
    ^2Link's Avatar Trigger me baby

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    Good job for your 1st gun, that stuff actually looks fun to do, might take a look into that sometime.

    Characters:
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  11. #20
    Silencer's Avatar wat

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    You guys make me look like I did something hard, but its pretty easy to do and quite fun.
    you guys should try it.
    You're probably expecting a colourful and poetic text.

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