An adjustment to the grenade the host i posted before;
would be called rocket the host
tags; [ns][ni][s200][esp]
after the small test for grenade the host i came to the conclusion it would be too hard even with 32 players to knock the host into oblivion because of the 3 second delay after a thrown grenade. unlike in grenade the host, players will only wear training rockets whilst the host wears nothing in the stairway map, players will have to shoot rockets at him trying to make him fall by shooting him. players who shot him and he fell to oblivion would get the kill (this is a game mechanic). the players and the host will move a bit faster because of [s200] and the fact that the rockets make you slower. esp would be used so that players dont scatter too much trying to find the host and shall all go to 1 spot without the host simply hiding somewhere.
thanks kuja for helping me with the testing