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  1. #16
    Emerald's Avatar Think, believe and dream.

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    Originally Posted by Eeksdee View Post
    [Human Volleyball]

    Map: CyberSports - Volleyball/Badminton Area
    Tags: [NI] [NG]
    Description: Two players will be called up and each stand on one side. One random player will be acting as a "ball", and both the two players must flip the "ball" opposite of the net/fence till one player manage to deceive the other who fails to flip the ball over. After which, the loser will be killed/slapped and the winner gets to go to the next round.
    * The ball goal is to press jump every single time the two active players are playing. Failing to do so will result in their deaths and the two will carry on to the next round. This is to increase difficulty, event staff may or may not implement this.
    Prize: Third place will receive 1 point, Second place will receive 2 points, First place will receive 3 points.
    Rules: Players are to equip training sword. Players who are lagging will be given warning and if they ignored it they will be subjected to a kick - this includes force lag as well.

    First of all, the event sounds great. But if we think a little more, it could be improved.

    But the event also has its drawbacks:
    If the player whose "ball" we use has a different ping than the thrower, it will be very difficult to throw the ball "FLIP".

    What if the players are tied?
    -The only way to behave in this sense is to revive each player after he dies.

    In my opinion, we should make a team of 2 players to synchronize them with their current ping.
    High pings on the left and low pings on the right side.
    Also, I do not think it's fair for a player who plays the ball to sacrifice himself for the thrower if he fails to push the space.

  2. The following user said thank you to Emerald for this useful post:

    Eeksdee (07-10-2022)

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