Skeet ShootingOptional Tags: TP, BO, IA, SO
Players on Blue team, ET on red team. Players stand on a ledge/balcony with a ranged weapon. ET stands above on the roof out of view with X hp. ET jumps down and players shoot the ET while in view. First player to X kills wins. Difficulty can be determined based on area selection. CENTER]
https://i.ibb.co/y0vz06P/9-Fr-2o-4o-...4-22-01-03.jpg
An example spot in the map Terrace of The Sky.
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Spoiler!Dear Frooples,
Thank you for your suggestion to help make Freestyle Gunz more fun and entertaining. The idea seems feasible but the only problem I see with this is that:
1. The event will go by really quickly.
2. Players will get bored really quickly as there may be unbalanced damage which will result in those dealing higher damage may get the kill first but then again this can be solved with everyone using the same weapon. If that is the case I think in my opinion you should include that.
3. If you include the BO (Bouncing Oblivion) room tag the host may bounce off to anywhere that it is not visible to the players thus they are likely to follow you. (Highly unlikely but there are chances).
4. If you don't include the BO (Bouncing Oblivion), there may be a chance that players will not pay attention and miss shooting the Event Team. Thus, the host will not die and have to be restarted all over again.
Overall, this event idea needs a lot of tweaking to be able to be enjoyable for everyone.
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Don't Be Last
Description: The host will spawn everyone to the Superflip "Noob Course". He will unfreeze players at the start of the course, and position himself over the climbing wall (tall, narrow wall separating the bottom and top platforms). Players will then be unfrozen and be required to reach the finish line of the "Noob" course, and will be affected by 200% gravity as well as 200% speed, making it harder for them to climb. The host, standing at the top of the wall, will be slashing them down (slashes cause double the knockback due to 200% speed). The last player to reach the finish line gets slapped. The host then freezes everyone alive back at the start of the "Noob" course. This process repeats until there's a winner (5 rounds total).
Rules: No spiking / lagging / force-lagging. You cannot use a speedy dagger!. Listen to the host at all times. No stalling. No shortcutting.
Prize: Last person to stay alive (after everyone either suicided or got slapped for being last), gets 1 event point.
Game Mods: GOD, GLAD, S200, G200
Note: I recommend doing 5 rounds of this, and not kicking whoever loses. This is because suiciding can be frequent, especially if you get hit by the host or miss a jump. Additionally, each race-round is short, meaning the last person will die pretty frequently.Spoiler!Dear Bunny,
Thank you for your suggestion to help make Freestyle Gunz more fun and entertaining. To be honest, this event sounds really fun even though it might get tiring for players but I believe in my opinion if we can treat this event as a race (with all the gravity and speed) it might be much better. So what it means is that the first player to reach the finish line whilst avoiding the event team's assault wins 1 point. 1 more thing is that I believe using FF (Friendly Fire) should be used as an "extreme level". Overall, I hope this event will be tested in the near future as I can see this being a hit among players.
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Oblivion Battles ([GLAD]/[SGO]/[SNO]/[RVO])
Description: Similar to the way any gladiator type PVP event is hosted, players will now be spawned at the bottom of 'Skyline' (With bouncy oblivion, they cant suicide), and fight whilst jumping repeatedly (similar to bunny mode), and be unable to climb back up due to the high gravity. Last player alive wins (+3 +2 +1 if its hunger games styled). This offers a unique experience to PVP because you keep moving in the direction you dash/massive in, instead of staying in place. Variations with SGO/SNO/RVO are also possible.
Rules: No spiking / lagging / force-lagging. No stalling.
Prize: Last player alive wins (+3 +2 +1 if its hunger games styled) 1 event point.
Game Mods: GOD, GLAD/RVO/SGO/SNO, G250, ESP
Spoiler!Dear Bunny,
Thank you for your second suggestion to help make Freestyle Gunz more fun and entertaining. Firstly, why would GOD mode be used for a PVP event? Secondly, I can see this happening but in my opinion, might take a while as you know the ping affects how you are able to slash players so I don't see bouncing around be that fun if players are not able to hit each other due to ping/distance issue. But nonetheless, thank you for your suggestions. I like the first one in my opinion.
Let's hear from the rest of the other Trial Event Teams of their opinion.
Remember these are only opinions.