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  1. #371
    Cid's Avatar Highwind (wetdream)

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    Originally Posted by Zabu View Post
    Name: Lunge The Staff
    Objective: This event is hosted at Stairway map, This event is similar to the official event Flip The Staff, but you gotta use only daggers, your objective is to lunge the host off the edge (kill him by lunging him into oblivion).
    The host will have dagger only, and he'll be running around the map trying to survive.
    Rules: No using swords, No Macroing, No lagging/spiking & Don't camp.
    Room tags: [ng][ni][m].
    Originally Posted by Bunny View Post
    This is a twist i came up with that a host can use in his DFD Event whenever he hosts it (which is never).
    by adding the [J0] tag to it, players can no longer get back up to the upper platforms as easily, which gives them an incentive to either medstyle or grenade their way up, slower than they would if they had the ability to jump. this also makes camping harder as you cannot jump over a grenade at your feet to avoid getting too much knockback from it which overall makes the game more intense and challenging.

    Tested both events, both of them are absolutely viable as events.

    DFD without jumping makes it a bit more difficult for people to stay alive and shortens the event time so I actually like it.

    Lunge the staff is an interesting twist because you can't camp and spam flip the entire time, if you mess up your lunge to kill me, you can die yourself.

  2. The following 2 users say thank you to Cid for this useful post:

    Bunny (08-13-2017), Zabu (08-12-2017)

  3. #372
    Cid's Avatar Highwind (wetdream)

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    Originally Posted by Bunny View Post
    1) change up events like gungame, deathmatch, bumper cars (maps that can be used: DBZ, Stairways, Dungeon, Dungeon II, High Haven, McBrickz, Terrace of the sky), Counter strike and duel, in the following way;

    instead of having players reach a certain number of kills and have the points distributed for 1st place, second place, and third place, it will go like this;
    relaymap, with 5 maps, and about 10 kills to end the game. first person to end the game wins an event point, and there would be several different maps (as described in bumper cars)


    2) this event:
    Team Gladiator
    Description: Person who gets to the x amount of kills wins.
    Rules: No force-lagging.
    Game Mods: None

    would be nice to actually know what this event is and have it hosted since it never is..?


    Now , to be honest with you, I really enjoy straight up PvP events because it not only allows the host to compete and have fun with the players, it's also a way to take something we are all used to and turn it into a simple event. The berserker event is hosted in the manner that you say, where one player earns a single event point per map/reset instead of a +3 , +2 , +1 system. Doing any event this way is completely viable as is and would be up to any host's discretion.

    As for the team gladiator. The way that works in contrast to a gladiator event, is that the friendly fire function is active. When you spawn on the blue team, you will instantly be locked into a last man standing gladiator survival scenario.

  4. #373
    Tenax's Avatar ☆The Three Koreateers

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    Originally Posted by Bunny View Post
    Spaceships

    I have 2 variations for this event;
    Rocket version:
    Spoiler!


    Dagger version:
    Spoiler!


    Also added it to moi app
    It sounds too messy, honestly, people can equip two weapons at once, for a starter. It doesn't seem like a stable event to be hosted as well, I just don't see it working out. MESS MESS MESS.

    However, the dagger one, I am a bit confused by it, but I am willing to test it [ Without giving anyone any event points though - or announcing it ] just to see what you're trying to say there. If it works it, it'll be announced, we'll see how things will go from there.
    we learn little from victory, much from defeat.

  5. The following 3 users say thank you to Tenax for this useful post:

    Bunny (3 Weeks Ago), canany (3 Weeks Ago), Ricky (3 Weeks Ago)

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