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  1. #501
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    Among us Event



    have lobby all wear meds/mags (to hide the gun/sword of killer)

    KILLERS get a pm before round saying to equip sword/ knife they are killer

    mute lobby
    set hp to 1-80 (either oneshot or 2 so its not super easy to mow a row of people)

    host gives random tasks to lobby (maybe trivia leading to locations.)

    among us ensues.

    host can unmute lobby to eject people upon request and execute possible killers.
    or you could allow players to vote kick suspects with the in game kick feature



    issues i see at rip

    the scoreboard telling who the killers are
    Last edited by §nickers; 06-18-2021 at 11:13 PM.

  2. #502
    Fay's Avatar Whimsical

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    Addition to the 'Sniper/Rev/etc.. Wars' events:

    Currently, the best strategy for winning these events is to camp in the beginning of the round until you receive a final warning. By that point, half the room is dead and the rest has lost some damage while you are still at full hp which obviously increases your chance of winning a lot. It's very hard for the host to see who's camping and who isn't, but the way it is now the camper will most likely win, rather than the person who actually should win.

    Therefore I have two suggestions:
    1. Auto slap players who the host suspects is camping/hiding/not actively partaking in a fight. I'm personally not a big fan of this idea, since it will 100% cause a fight between the host and some players. It's still better than the current state tho.

    2. Make the event 3 rounds long. Give 2 points per round: 1 to the person who's last alive and the other to the person with the most kills/best KD.


    I think the 2nd suggestion is the best, since it encourages the players to actively partake in the the event.

  3. The following user said thank you to Fay for this useful post:

    Bunny (06-21-2021)

  4. #503
    Freestyler

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    Don't Fall Down but instead of grenades the players use training rockets with Christmas mode so it will shoot snowballs

  5. #504
    Fay's Avatar Whimsical

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    Add 'No elevating' as a global rule to all events.

  6. The following 3 users say thank you to Fay for this useful post:

    Cid (10-07-2021), Faky (10-03-2021), Ommadawn (10-02-2021)

  7. #505
    justRelax's Avatar The name says it all.

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    Originally Posted by Fay View Post
    Add 'No elevating' as a global rule to all events.
    The following suggestion is a bit too extreme, instead we will take appropriate action for the circumstance where elevating was taken advantage of, and that was during the End of the World event.

    ~ Freestyler's Event Team

    Originally Posted by Fay View Post
    Addition to the 'Sniper/Rev/etc.. Wars' events:

    Currently, the best strategy for winning these events is to camp in the beginning of the round until you receive a final warning. By that point, half the room is dead and the rest has lost some damage while you are still at full hp which obviously increases your chance of winning a lot. It's very hard for the host to see who's camping and who isn't, but the way it is now the camper will most likely win, rather than the person who actually should win.

    Therefore I have two suggestions:
    1. Auto slap players who the host suspects is camping/hiding/not actively partaking in a fight. I'm personally not a big fan of this idea, since it will 100% cause a fight between the host and some players. It's still better than the current state tho.

    2. Make the event 3 rounds long. Give 2 points per round: 1 to the person who's last alive and the other to the person with the most kills/best KD.


    I think the 2nd suggestion is the best, since it encourages the players to actively partake in the the event.
    Option 1 is probably what is like now.
    Option 2 can be looked into.
    Last edited by justRelax; 10-06-2021 at 11:57 PM.



  8. #506
    TomasEdison's Avatar 🦋 עזור אומץ וצְעֹד קדימה

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    Originally Posted by Fay View Post
    Addition to the 'Sniper/Rev/etc.. Wars' events:

    Currently, the best strategy for winning these events is to camp in the beginning of the round until you receive a final warning. By that point, half the room is dead and the rest has lost some damage while you are still at full hp which obviously increases your chance of winning a lot. It's very hard for the host to see who's camping and who isn't, but the way it is now the camper will most likely win, rather than the person who actually should win.

    Therefore I have two suggestions:
    1. Auto slap players who the host suspects is camping/hiding/not actively partaking in a fight. I'm personally not a big fan of this idea, since it will 100% cause a fight between the host and some players. It's still better than the current state tho.

    2. Make the event 3 rounds long. Give 2 points per round: 1 to the person who's last alive and the other to the person with the most kills/best KD.


    I think the 2nd suggestion is the best, since it encourages the players to actively partake in the the event.
    Had a short discussion about this now (again), and option 2 seems to be more practical to me. In my opinion, it would make PvP events like Freestyle Wars // Turbo Survivor more attractive and competitive, so I support that. We'll see what the others think as well and ultimately give a further reference with possible changes too.

    Originally Posted by Eran View Post
    Don't Fall Down but instead of grenades the players use training rockets with Christmas mode so it will shoot snowballs
    Forgot to post a reply about this suggestion when I first read this, too (sorry); I remember testing it (not sure if it was with you or someone else), and I didn't really like this. The grenades explode too fast in Christmas mode and in DFD event it's very critical. I personally don't think players would enjoy that, but this is just my opinion.
    Last edited by TomasEdison; 10-07-2021 at 12:06 AM.


    “We walk the same path, but got on different shoes.
    Live in the same building, but we got different views”

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  9. #507
    Emperor's Avatar I Abuse people. huehuehue

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    Name:
    Dagger Rumble.


    Tags: GLAD, HP/AP% 130, ESP.


    Description:
    Spoiler!


    Rules: Players should only equip with daggers! No Speedy / Speedy x Dagger allowed. No climbing back to the base or on the side walls. No dealing anykind of damage to the frozen players. No lagging / Spiking / f12ing / teaming and stalling the event.

    Note for staff: The event should be hosted in Wall2Wall map only. " Friendly Fire " should be enabled. Host should equip with admin speed vials and admin meds.

    Prize: Last alive gets +3 event points. Last to die gets +2 and second last to die gets +1.
    Last edited by Emperor; 01-30-2022 at 02:39 PM.

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    Amamin (01-30-2022)

  11. #508
    Bunny's Avatar woof.

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    Suggestion: Allow players to remain in events after reaching the cap. There is no real reason to kick such players and youre basically punishing them more than you already do by saying they cant win anymore. Now they cant even exist in the event anymore. Personally I think the 3 or whatever limit is stupid anyways and does not actually solve the issue for which it was added in the first place, and moreover causes additional issues that hadnt existed before.

  12. The following user said thank you to Bunny for this useful post:

    Puma (02-12-2022)

  13. #509
    justRelax's Avatar The name says it all.

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    Originally Posted by Bunny View Post
    Suggestion: Allow players to remain in events after reaching the cap. There is no real reason to kick such players and youre basically punishing them more than you already do by saying they cant win anymore. Now they cant even exist in the event anymore. Personally I think the 3 or whatever limit is stupid anyways and does not actually solve the issue for which it was added in the first place, and moreover causes additional issues that hadnt existed before.


    Personally I allow players to remain in the room after the cap except if it is a PvP event. Additionally regarding the event point cap, we will keep it because if we remove it we might just have one player monopolizing an event and that in turn would kill the event and probably the set, since people would lose interest faster.



  14. #510
    Amamin's Avatar Babyboi

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    Name: GLAD M GAUNTLET

    Description: This is a gauntlet of the events with the room tags GLAD, M namely: Dodgeball, End of the World, Last Man Standing, Run from (Long) Dagger/Sword/Nade. Every round, the host(s) will select an event to do from the event pool. Familiarity with these events is an advantage. Last alive wins.
    Rules: Rules specific to certain events apply accordingly (e.g. don't say "LOL BLIND" in Last Man Standing round, etc).
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, M
    Last edited by Amamin; 03-03-2022 at 03:07 PM.

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