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  1. #11
    Wucas Pls's Avatar Asuka Langley Soryu

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    IDK what you guys are talking about... It works totally fine.



    Code:
    	<VIDEO>
    		<WIDTH>640</WIDTH>
    		<HEIGHT>480</HEIGHT>
    		<COLORBITS>16</COLORBITS>
    		<GAMMA>255</GAMMA>
    		<FULLSCREEN>FALSE</FULLSCREEN>
    		<REFLECTION>false</REFLECTION>
    		<LIGHTMAP>false</LIGHTMAP>
    		<DYNAMICLIGHT>false</DYNAMICLIGHT>
    		<SHADER>false</SHADER>
    		<CHARACTORTEXTURELEVEL>0</CHARACTORTEXTURELEVEL>
    		<MAPTEXTURELEVEL>0</MAPTEXTURELEVEL>
    		<EFFECTLEVEL>0</EFFECTLEVEL>
    		<TEXTUREFORMAT>1</TEXTUREFORMAT>
    		<MOVINGPICTURERESOLUTION>0</MOVINGPICTURERESOLUTION>
    		<MOVINGPICTUREFILSIZE>0</MOVINGPICTUREFILSIZE>
    		<NHARDWARETNL>false</NHARDWARETNL>
    		<ARCHETYPE>true</ARCHETYPE>
    	</VIDEO>

  2. #12
    HellSniper's Avatar Mad Scientist

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    Originally Posted by Wucas Pls View Post
    IDK what you guys are talking about... It works totally fine.

    http://puu.sh/6GteX.png

    Code:
    	<VIDEO>
    		<WIDTH>640</WIDTH>
    		<HEIGHT>480</HEIGHT>
    		<COLORBITS>16</COLORBITS>
    		<GAMMA>255</GAMMA>
    		<FULLSCREEN>FALSE</FULLSCREEN>
    		<REFLECTION>false</REFLECTION>
    		<LIGHTMAP>false</LIGHTMAP>
    		<DYNAMICLIGHT>false</DYNAMICLIGHT>
    		<SHADER>false</SHADER>
    		<CHARACTORTEXTURELEVEL>0</CHARACTORTEXTURELEVEL>
    		<MAPTEXTURELEVEL>0</MAPTEXTURELEVEL>
    		<EFFECTLEVEL>0</EFFECTLEVEL>
    		<TEXTUREFORMAT>1</TEXTUREFORMAT>
    		<MOVINGPICTURERESOLUTION>0</MOVINGPICTURERESOLUTION>
    		<MOVINGPICTUREFILSIZE>0</MOVINGPICTUREFILSIZE>
    		<NHARDWARETNL>false</NHARDWARETNL>
    		<ARCHETYPE>true</ARCHETYPE>
    	</VIDEO>
    ^ What he said.

  3. #13
    New Member

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    Send me your config then! XD

  4. #14
    New Member

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    Probably you developers have a file that we don't lol xD idk!

    Oh btw is that window mode? Tell me if that resolution works on full screen!
    Last edited by Montreal; 02-04-2014 at 03:44 AM.

  5. #15
    serpento's Avatar ⭐⭐⭐⭐⭐

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    Originally Posted by WucasOneeChan View Post
    IDK what you guys are talking about... It works totally fine.

    http://puu.sh/6GteX.png

    Code:
    	<VIDEO>
    		<WIDTH>640</WIDTH>
    		<HEIGHT>480</HEIGHT>
    		<COLORBITS>16</COLORBITS>
    		<GAMMA>255</GAMMA>
    		<FULLSCREEN>FALSE</FULLSCREEN>
    		<REFLECTION>false</REFLECTION>
    		<LIGHTMAP>false</LIGHTMAP>
    		<DYNAMICLIGHT>false</DYNAMICLIGHT>
    		<SHADER>false</SHADER>
    		<CHARACTORTEXTURELEVEL>0</CHARACTORTEXTURELEVEL>
    		<MAPTEXTURELEVEL>0</MAPTEXTURELEVEL>
    		<EFFECTLEVEL>0</EFFECTLEVEL>
    		<TEXTUREFORMAT>1</TEXTUREFORMAT>
    		<MOVINGPICTURERESOLUTION>0</MOVINGPICTURERESOLUTION>
    		<MOVINGPICTUREFILSIZE>0</MOVINGPICTUREFILSIZE>
    		<NHARDWARETNL>false</NHARDWARETNL>
    		<ARCHETYPE>true</ARCHETYPE>
    	</VIDEO>

    1. thats windowed mode
    2. show me it works full screen showing this
    3. i change it manually from 800x600 to 640x480 and it switches back??? must be some kind of magic you guys possess that we dont have hm??

  6. #16
    HellSniper's Avatar Mad Scientist

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    Only peasants play in fullscreen.

  7. #17
    ben105's Avatar Detective Conan

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    no u can change it yourself ask a gm montreal if u do not know how

  8. #18
    Banned

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    This resolution was deprecated by Linear, for whatever reason we don't want, and will not support it.
    There is no immediate pressing need for it either, if you have a computer capable of meeting the 1 gig memory requirement for FGunz than you should be easily able to accommodate a resolution beyond the 640x480.
    Last edited by Linear88; 02-05-2014 at 12:48 PM.

  9. #19
    Aidan's Avatar New Member

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    Who would need this resolution?

  10. #20
    serpento's Avatar ⭐⭐⭐⭐⭐

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    Originally Posted by Aidan View Post
    Who would need this resolution?
    several people. maybe not you. but who knows? ive been playing with that reso for quite some time anyway.

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