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  1. #1
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    It's been a while since I released any information on Roll The Dice.
    If you're a VIP member, I've had this post open in General VIP Talk for a while and white I got some suggestions, I felt they weren't enough so now im coming public with RTD.



    What is RTD?

    In brief:
    Every time you spawn, You will "roll a dice" aka get a random number and based on that number you get a random effect.
    The ratio is 65:35 good to bad (ideally) and it's going to start off simple but can be expanded as time goes on.



    How would it work?

    Currently, I have it incorporated as a Roomtag. Players can apply it to ANY game mode for maximum use of the tag.
    I made it relatively low stress so it should not cause any strain on the server which is good for players and our server.



    What do you need from me?

    I want suggestions for rolls. Currently Roll The Dice is in its early stages and has 10 rolls and will be rapidly expanded every update (hopefully).
    Post your suggestions here and I will comment on them if they are acceptable or just too far out for it's current stages.



    What are the first 10 rolls?

    1.Zoomed Out
    2. 20 HP / 0 AP
    3. ESP
    4. 300 HP/AP
    5. Shield Mode
    6. Ninja Jump
    7. Increased Speed 25%
    8. Decreased Speed 25%
    9. Bunny Mode
    10. Double Jump Height



    Do you have any previews?

    Yes I do, here you go:

  2. The following 4 users say thank you to 1mike1 for this useful post:

    #1Chef (03-15-2014), Adopt (03-07-2014), Cobra (03-07-2014), KoreanAim (03-07-2014)

  3. #2
    Steff's Avatar Kira I am lonely </3

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    I got a question,
    If you use this function for example in the map Skill map v3 / superflip woudn't it be able to abuse the ninja jump function to never die.
    What I mean with this, once you got ninja jump you can go so high that no one will be able to hit you, and once the time is right you go down to snipe a few people and go back up.

  4. #3
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    1.Zoomed Out - weird gamestyle
    2. 20 HP / 0 AP - more deaths
    3. ESP - why would you need that for
    4. 300 HP/AP
    5. Shield Mode
    6. Ninja Jump
    7. Increased Speed 25%
    8. Decreased Speed 25%
    9. Bunny Mode - ninja jump? jump so high so nobody can kill you
    10. Double Jump Height - werid style also

  5. #4
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    Originally Posted by Steff View Post
    I got a question,
    If you use this function for example in the map Skill map v3 / superflip woudn't it be able to abuse the ninja jump function to never die.
    What I mean with this, once you got ninja jump you can go so high that no one will be able to hit you, and once the time is right you go down to snipe a few people and go back up.
    While it's not balanced specifically for maps, it's balanced for gameplay.
    I will be having custom rolls where players will be given stronger weapons and stuff to almost instantly stop anyone attempting that. Also, ninja jump with just a gun does not work that well. You basically need to "wallpost" in the air.

    @Otherguy
    Bunny Mode just makes you jump whenever you touch the ground automatically.

  6. #5
    Juriën's Avatar :(){ :|: & };:

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    - Berserker buff (like normal berserker, but without stealing) (maybe a bit de-buffed)
    - key inversion (w = s, s = w, a = d, d = a (based on config ofcourse)
    - mouse inversion (Speaks for itself)
    - auto scroll weapons (Switch weapons every 2 seconds, weapon 2 > weapon 1 > sword > med > med > repeat)
    - Get my face all over the screen:


    - Change crosshair to my face:

  7. #6
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    Zoomed Out is great.
    Also add one to see the face game play

  8. The following user said thank you to Lader Jr for this useful post:

    Camel (03-07-2014)

  9. #7
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    Originally Posted by King Haze View Post
    - Berserker buff (like normal berserker, but without stealing) (maybe a bit de-buffed)
    - key inversion (w = s, s = w, a = d, d = a (based on config ofcourse)
    - mouse inversion (Speaks for itself)
    - auto scroll weapons (Switch weapons every 2 seconds, weapon 2 > weapon 1 > sword > med > med > repeat)
    - Get my face all over the screen:
    http://oi60.tinypic.com/mlrz4p.jpg

    - Change crosshair to my face:
    http://oi60.tinypic.com/mlrz4p.jpg
    I was actually thinking of putting that picture in there as a crosshair.

    Originally Posted by RageAge View Post
    Zoomed Out is great.
    Also add one to see the face game play

    Originally Posted by U_Eat_PoOp View Post
    1.Zoomed Out - weird gamestyle
    2. 20 HP / 0 AP - more deaths
    3. ESP - why would you need that for
    4. 300 HP/AP
    5. Shield Mode
    6. Ninja Jump
    7. Increased Speed 25%
    8. Decreased Speed 25%
    9. Bunny Mode - ninja jump? jump so high so nobody can kill you
    10. Double Jump Height - werid style also
    I'm not asking for your opinions on the rolls, I'm asking for your suggestions for NEW rolls.

  10. #8
    wys

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    Another roll : idk if this tags removed but it should be [FPS] mode, Zoom in + gun only.
    Another roll : invisible / mode with low hp/ap.
    Another roll: Allows you to DMG x2 or x3 like the [DMG3] tag.
    Last edited by Mex; 03-08-2014 at 11:22 AM. Reason: cuz i wanted to

  11. #9
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    Originally Posted by MeX View Post
    Another roll : idk if this tags removed but it should be [FPS] mode, Zoom in + gun only.
    Another roll : invisible / mode with low hp/ap.
    Another roll: Allows you to DMG x2 or x3 like the [DMG3] tag.
    I'll try for FPS mode.
    Invisibility isn't possible but I might be able to force the gm invisibility costume on to "fake" it.
    I am not doing damage mods.

  12. #10
    Johnny's Avatar freemyboysojin

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    seems fun! u hav it my support <3

    ps mike i really get horny from ur posts.
    Click for my gunz highlights

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