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  1. #11
    Junior Member

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    while i agree with the general idea, i think other weps will be abused. some sprays/other items are OP atm

  2. #12
    Colour's Avatar PvE, because why not?!

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    Now this would actually allow others to have a chance using sprays xD

  3. #13
    Tzunami best0's Avatar help page 65 pls

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    All br spammeros, 1k delay pro old skool k

  4. #14
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    very bad

  5. #15
    ZAIN's Avatar ʎlǝuol os ɯ,I

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    i personally agree but i doubt such a heavy nerf will happen anytime soon

  6. #16
    Dave's Avatar 1' or 1=1--

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    Maybe in the next client version, but not in V7.
    It's a terrible thing, I think, in life to wait until you're ready.
    I have this feeling now that actually no one is ever ready to do anything.
    There is almost no such thing as ready. There is only now.
    And you may as well do it now. Generally speaking, now is as good a time as any.

  7. The following 3 users say thank you to Dave for this useful post:

    kable (03-22-2015), Rain (03-23-2015), Syzygy (03-23-2015)

  8. #17
    Legend

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    This is an awesome idea. CW would be so much more without people spamming Limit and other donors. 950 to 1000 delay would be best.

  9. #18
    ThomasTheTrain's Avatar New Member

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    I've discussed this with many people ingame including some staff members. about 80% of the people i've talked to agree that 950 for $10 sg's and 1000 for things like limitbreaker would bring a better balance and less spamming so i do agree with what has been said here.

  10. The following user said thank you to ThomasTheTrain for this useful post:

    Syzygy (03-23-2015)

  11. #19
    Noisia's Avatar More than meets the eye.

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    1000 delay just feels more legit

  12. #20
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    Just to be clear, we all know delay is in milliseconds right?
    Okay good. So then the difference between 850 -> 900 is .02 of a second.

    I don't think the effect would be noticeable but would require a pretty large edit to the zitem (to rebalance all shotguns if this happens to any).
    I'm also eliminating the possibility of donors being at a 1 second delay. (hah no)

    I think FGunZ is rather balanced in TTK time, because it also has to be considered that donors are technically above level 99 equipment but accessible from any level. Thus they have to be strong but they are not unkillable at all. Seem's fair to me.

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