Syzygy (04-01-2015)
uh well like. it is more fun to just know how low someone is by the shots you take. for me I just know someone's hp ~approx~ by the shots ive taken, how well they were aimed, how far away they are. the damage counter does the same thing for people who cant do that I guess.
I like the idea though, I'd rather have it done like it outputs everyone's damage at the end of a round, if they opt to do so. that's how I would have it done. o.o
Spoiler!
I think its perfect as is WITHOUT saying how much HP they had when they just killed you.
Therein lies the difference between TDM and CW, and is a nice middle ground to appease everyone.
i was buggin on an insane trip, my wifey showed me the light==
soul elevation thru the twin flame tip, yeah, it just us, we are feeling so right
in pursuit of justice from spaceships, we will always be whole in our Sameness
sewn like seeds of a star, on our wayback to Oasis
doing good deeds from a far, destroying the matrix
WE are not caught up in the matrix
WE have no fear, escaping that trick be so basic
this is our world, let us stage it
learn to love yourselves, then re arrange it
blessed, we have the chance to give others sight
we know trueth and what's wrong from what right
doin due diligence, burning the midnight oil all night
my wings are growing, aye embrace hers and take flight
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