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  1. #1
    GeorgeGFX's Avatar secret.club

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    Suggestion type:
    FGunZ


    Suggestion title:
    Room Suggestion..

    Suggestion description:
    I've been watching the Event Channel for quite some time now, I mostly decided to suggest this due to the fact that whenever there's a VIP event, there are like 7-8 VIP's outside the room not being able to participate which is pretty much - unfair.
    Event's are being made for everybody both regular and VIP members and most of the times, we (Staff) members don't feel like creating a new room as there will be like 7-8 players in it (assuming there's already an on-going one).

    I'm suggesting to bring back the 64 players instead of limiting it to 32;



    I remember at the beginning of V7 there was such an option but I don't really remember why it was removed but if there's a valid to keep it away - sure but if not now at least make it do-able in the next update or version of FGunZ so everyone can participate during events.

    >>> Credits to Sikk408 @ DevaintArt <<<

  2. The following user said thank you to GeorgeGFX for this useful post:

    Eeksdee (06-01-2015)

  3. #2
    Michi's Avatar spread kindness

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    Didn't this cause like a server issue up to a certain point? And honestly it shouldn't be that much. Atleast should be 40 or something like 36.


  4. #3
    León's Avatar Are you insane like me?

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    64 is wayyy to much, george.
    shud leave it 40 tops to keep it fair towards all.







  5. #4
    Dave's Avatar 1' or 1=1--

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    The reason why it was removed is because players are starting to lagg badly to each other if they have to make 64 connections to each other. Also prone to crashes.
    It's a terrible thing, I think, in life to wait until you're ready.
    I have this feeling now that actually no one is ever ready to do anything.
    There is almost no such thing as ready. There is only now.
    And you may as well do it now. Generally speaking, now is as good a time as any.

  6. #5
    Master

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    i tihnk 40 is good

  7. #6
    GeorgeGFX's Avatar secret.club

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    Originally Posted by Dave View Post
    The reason why it was removed is because players are starting to lagg badly to each other if they have to make 64 connections to each other. Also prone to crashes.
    Yeah I didn't consider the FPS drop.
    Well at least, would it be possible to go beyond 32 players something like 42 for instance or 44?

    >>> Credits to Sikk408 @ DevaintArt <<<

  8. #7
    Freestyler's Senior

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    i remember playing other gunz servers which had 64 players rooms, rooms were crashing and people complaining about screenlagging so it wouldnt be a good idea to add it

  9. #8
    Jetman's Avatar TBF Sage

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    Originally Posted by Choropoppin View Post
    Yeah I didn't consider the FPS drop.
    Well at least, would it be possible to go beyond 32 players something like 42 for instance or 44?
    He was referring to ping, not framerate bud.

  10. #9
    Dave's Avatar 1' or 1=1--

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    Originally Posted by jetman82 View Post
    He was referring to ping, not framerate bud.
    Yea, although I wouldn't be surprised if people with a bad PC or laptop get FPS drops as well with so many characters in 1 map.
    It's a terrible thing, I think, in life to wait until you're ready.
    I have this feeling now that actually no one is ever ready to do anything.
    There is almost no such thing as ready. There is only now.
    And you may as well do it now. Generally speaking, now is as good a time as any.

  11. #10
    GeorgeGFX's Avatar secret.club

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    Originally Posted by jetman82 View Post
    He was referring to ping, not framerate bud.
    Hosting die by nade in the shower room with 64 players would make most of the people with bad PC specifications drop FPS.

    However, nobody answered my question regarding 40-44 players change..

    >>> Credits to Sikk408 @ DevaintArt <<<

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