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  1. #1
    Jetman's Avatar TBF Sage

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    So, I got tired of seeing how ugly gunz textures were the farther out you looked, and i'm working on achieving true high quality anisotropic filtering. So far i've only achieved anisotropic filtering x1, but it looks much better than the trilinear filtering that maiet used originally. You can immediately notice how clean the ground textures look, and the textures along the walls are much clearer than before. I'm still not happy with just x1 anisotropic filtering though, I'm trying to achieve x16

    Normal trilinear filtering:


    x1 anisotropic filtering:

    Last edited by Jetman; 06-28-2015 at 04:53 AM.

  2. The following 8 users say thank you to Jetman for this useful post:

    Bunny (07-10-2015), Corrupt (06-28-2015), Jonathan pls (07-13-2015), Michi (06-28-2015), Ommadawn (06-28-2015), Prone (06-28-2015), Ricky (06-28-2015), Traumatiser (06-28-2015)

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