Page 5 of 7 FirstFirst ... 34567 LastLast
Results 41 to 50 of 71

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Bunny's Avatar woof.

    Join Date
    Mar 2014
    Country
    Posts
    5,300
    Thanked
    2,875
    Thanks
    1,247
    lightmap doesn't change anything in the FTemple map making it so that you get a seizure with whitemap cause everything is basically blank, can you fix it please?

  2. #2
    StephanM's Avatar 🌹

    Join Date
    May 2009
    Country
    Posts
    16,639
    Thanked
    1,736
    Thanks
    5,423
    Originally Posted by Bunnies View Post
    lightmap doesn't change anything in the FTemple map making it so that you get a seizure with whitemap cause everything is basically blank, can you fix it please?
    Not sure.


    Update: added garden duel on my list to make it again.

  3. #3
    Bunny's Avatar woof.

    Join Date
    Mar 2014
    Country
    Posts
    5,300
    Thanked
    2,875
    Thanks
    1,247
    Originally Posted by StephanM View Post
    Not sure.


    Update: added garden duel on my list to make it again.
    can you add lightmap effects to FTemple then?

  4. #4
    StephanM's Avatar 🌹

    Join Date
    May 2009
    Country
    Posts
    16,639
    Thanked
    1,736
    Thanks
    5,423
    Originally Posted by Bunnies View Post
    can you add lightmap effects to FTemple then?
    But I won't .
    I got my own things to do (see list) that I rather finish first.

  5. #5
    HellSniper's Avatar Mad Scientist

    Join Date
    May 2009
    Country
    Posts
    2,710
    Thanked
    74
    Thanks
    858
    Originally Posted by Bunnies View Post
    can you add lightmap effects to FTemple then?
    Gzmap compiled maps use a custom bsp version, without the map file to add lights in radiant and building that we'd have to remake the map in 3ds max.

  6. #6
    StephanM's Avatar 🌹

    Join Date
    May 2009
    Country
    Posts
    16,639
    Thanked
    1,736
    Thanks
    5,423
    Finished modeling the map, Garden Duel (since I lost it).
    You can ignore the colours, I assigned colours so I can see what is what later on for texturing.




  7. The following 6 users say thank you to StephanM for this useful post:

    braazts (10-23-2015), Camel (10-23-2015), Jonathan pls (10-25-2015), McSic (10-23-2015), Michi (10-23-2015), Notorious (10-23-2015)

  8. #7
    HellSniper's Avatar Mad Scientist

    Join Date
    May 2009
    Country
    Posts
    2,710
    Thanked
    74
    Thanks
    858
    So what about asylum

  9. The following 2 users say thank you to HellSniper for this useful post:

    braazts (10-23-2015), Jonathan pls (10-25-2015)

  10. #8
    StephanM's Avatar 🌹

    Join Date
    May 2009
    Country
    Posts
    16,639
    Thanked
    1,736
    Thanks
    5,423
    Originally Posted by HellSniper View Post
    So what about asylum
    Phuck yoe!

    This thread with the map has a higher priority as Asylum.

  11. #9
    Michi's Avatar spread kindness

    Join Date
    Jun 2014
    Country
    Posts
    3,050
    Thanked
    1,351
    Thanks
    1,072
    Does the Dojo spawn fixes also mean for duel as well?


  12. #10
    StephanM's Avatar 🌹

    Join Date
    May 2009
    Country
    Posts
    16,639
    Thanked
    1,736
    Thanks
    5,423
    Originally Posted by Abel View Post
    Does the Dojo spawn fixes also mean for duel as well?
    Basicly, but I haven't seen the spawn issue myself.
    Guess i'll move any spawn near a wall further away from the wall and face then in the right direction.

Page 5 of 7 FirstFirst ... 34567 LastLast

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)