Page 7 of 8 FirstFirst ... 5678 LastLast
Results 61 to 70 of 71
  1. #61
    Sonji's Avatar Dapper AF

    Join Date
    May 2013
    Country
    Posts
    1,311
    Thanked
    905
    Thanks
    1,080
    Originally Posted by slava1 View Post
    Fix dungun !
    I think you need to be a little more specific when asking for a fix on things, Dungeon seems fine all around.

  2. #62
    Bunny's Avatar woof.

    Join Date
    Mar 2014
    Country
    Posts
    5,299
    Thanked
    2,875
    Thanks
    1,247
    Originally Posted by Sonji View Post
    I think you need to be a little more specific when asking for a fix on things, Dungeon seems fine all around.
    i can imagine he means the invisible walls that are not in the right spot, when ur falling off the map u just can't climb back up '-'

  3. #63
    StephanM's Avatar 🌹

    Join Date
    May 2009
    Country
    Posts
    16,639
    Thanked
    1,736
    Thanks
    5,423
    Originally Posted by Bunnies View Post
    i can imagine he means the invisible walls that are not in the right spot, when ur falling off the map u just can't climb back up '-'
    We are aware of Dungeon for years, not going to ever plan on fixing that (would require to re-do the whole dungeon, and I rather not spend a shit load of hours on fixing that).

  4. #64
    Stuwadie's Avatar I Am Half Retarded

    Join Date
    Apr 2014
    Country
    Posts
    1,459
    Thanked
    2,384
    Thanks
    1,574
    Originally Posted by StephanM View Post
    We are aware of Dungeon for years, not going to ever plan on fixing that (would require to re-do the whole dungeon, and I rather not spend a shit load of hours on fixing that).
    Most of us are already used to these walls

    and i agree that would take to much useless time for FG development

  5. #65
    Wookiee's Avatar Junior Member

    Join Date
    Oct 2015
    Country
    Posts
    214
    Thanked
    184
    Thanks
    18
    Originally Posted by StephanM View Post

    Finished stuff

    • Forum mod, Event master and Manager jjang
    Can you review this?

  6. #66
    StephanM's Avatar 🌹

    Join Date
    May 2009
    Country
    Posts
    16,639
    Thanked
    1,736
    Thanks
    5,423
    Originally Posted by Wookiee View Post
    Can you review this?
    It will be in the upcoming update, only staff can get a hold on those jjangs.

  7. #67
    StephanM's Avatar 🌹

    Join Date
    May 2009
    Country
    Posts
    16,639
    Thanked
    1,736
    Thanks
    5,423
    Current work -> helping Jeff on testing for CQ

    My own fixes for the UI (User Interface) on Shop/Equipment with possible future presets.

    PREVIEW EXAMPLE:


    What I did;
    • Lobby and game room banner for Race map (missing in current client, props to Michi for mentioning it)
    • Buttons fit (equip, sell, buy, sacrifice, moving and such)
    • Filter fits (props for Jeff to code it)
    • One button switch between Shop (Market) and Equipment (Inventory) instead of two
    • Eye item switcher now both in Shop and Equipment (previously only in Equipment)
    • Full background image in Shop and Equipment like the Lobby (just a test)
    • Preset buttons (purely a test, not even bothering for upcoming patch)



    Looking at the two big buttons in the top (left from the Market one), they all could be a lot smaller so it will fit more with the title bar ( Freestyle GunZ V7 1.5 > Stage > Equipment).
    Or we could make some wording shorter like Freestyle GunZ V7 1.5 to FG V7.



    Will look into the Atatsuki coats and will put my map a side for now (not in the upcoming patch).
    Last edited by StephanM; 12-08-2015 at 07:51 AM.

  8. The following 5 users say thank you to StephanM for this useful post:

    Colour (12-10-2015), GeorgeGFX (12-10-2015), Jetman (12-09-2015), lex210607 (12-08-2015), McSic (12-09-2015)

  9. #68
    Chicken's Avatar WHY DAVE

    Join Date
    Jul 2012
    Country
    Posts
    174
    Thanked
    36
    Thanks
    45
    Please add colored shuras like black/purple/blue shura <3 make it donator or not lol
    but srsly it would look cool
    Last edited by Chicken; 12-10-2015 at 11:14 AM.

  10. #69
    GeorgeGFX's Avatar secret.club

    Join Date
    Nov 2010
    Country
    Posts
    15,459
    Thanked
    2,332
    Thanks
    5,080
    Originally Posted by StephanM View Post
    Current work -> helping Jeff on testing for CQ

    My own fixes for the UI (User Interface) on Shop/Equipment with possible future presets.

    PREVIEW EXAMPLE:
    http://puu.sh/lNAFN/0863578bf4.png

    What I did;
    • Lobby and game room banner for Race map (missing in current client, props to Michi for mentioning it)
    • Buttons fit (equip, sell, buy, sacrifice, moving and such)
    • Filter fits (props for Jeff to code it)
    • One button switch between Shop (Market) and Equipment (Inventory) instead of two
    • Eye item switcher now both in Shop and Equipment (previously only in Equipment)
    • Full background image in Shop and Equipment like the Lobby (just a test)
    • Preset buttons (purely a test, not even bothering for upcoming patch)



    Looking at the two big buttons in the top (left from the Market one), they all could be a lot smaller so it will fit more with the title bar ( Freestyle GunZ V7 1.5 > Stage > Equipment).
    Or we could make some wording shorter like Freestyle GunZ V7 1.5 to FG V7.



    Will look into the Atatsuki coats and will put my map a side for now (not in the upcoming patch).
    That's pretty sick, nice progress.
    I don't know why but out of it I mostly want the preset buttons to be implemented in the upcoming update ;D
    Keep up the good work.

    >>> Credits to Sikk408 @ DevaintArt <<<

  11. #70
    StephanM's Avatar 🌹

    Join Date
    May 2009
    Country
    Posts
    16,639
    Thanked
    1,736
    Thanks
    5,423
    Originally Posted by Chicken View Post
    Please add colored shuras like black/purple/blue shura <3 make it donator or not lol
    but srsly it would look cool
    Jeff and I are looking in a way to have multiple coloured items without having to add mutiple textures (a way to avoid a lot of random kb/mb's to the client).
    Current way we would have to copy the model and the texture, we are looking in a way to use 1 texture and 1 model for it.

    Originally Posted by George View Post
    That's pretty sick, nice progress.
    I don't know why but out of it I mostly want the preset buttons to be implemented in the upcoming update ;D
    Keep up the good work.
    Pre-sets was just an idea someone suggested, it will not be in the upcoming update (was just an idea to look where we could place it).
    As of now I rather have Jeff to focus on his own this now instead of giving him more and more stuff.

Page 7 of 8 FirstFirst ... 5678 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)