Suggestion For: FGunZ
Suggestion: I was playing Berserker the other day and saw the potential behind it. The leading player of the room is powered up with enhanced damage with HP/AP that decreases over time. I thought it would be really cool if you guys added power-ups that match Berserker's abilities in certain game modes. Power-ups that could raise your HP/AP ability temporary and your damage. The consequence would be something like the power up lowering your hp to 20 once it stops working or killing you in return for using it depending on the intensity of the Berserker that you're in.
The Berserker's augmented state looks sick, and it would be neat if it could exist in other types of game modes especially like training. You could create an HP/AP Berserker power up only increasing their vitality. This would work well because people would have longer and more convenient spar sessions to practice aim and movement.
I think power ups that affect different areas within FGunZ would be great to the game, but the Berserker state is all I wanted to mention today.