Originally Posted by Fadi View Post
Something to keep in mind is that we're definitely not returning them to how they were
This isn't 100% true, we could still win over a debate and change could be just adding them back, not spending MORE time alternating them.

Originally Posted by Shavuz View Post
Vials & Pills make the game less fun and challenging, people just med and run in cw.
Medkits have added an element which I personally missed.
It gives an oldschool feeling to the game.

I think we should keep the vials and pills out of the game, and stick to medkits.
I have an easy counterfeit to your opinion:

Now, I do know that some players also mention "oh it brings back the oldgen/oldschool feeling", but the meds were there at the same time as the vials/pills were, why not use them if they wanted that type of feeling? Both meds were available to use, yet everyone seemed to only use vials/pills, and if not everyone, then majority.