View Poll Results: Meds: Poll Options

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  • ~ Remove all pills & vials - keep medkits.

    76 41.99%
  • ~ Keep all pills & vials - remove medkits.

    11 6.08%
  • ~ Keep everything (return to the way it was) - keep vials/pills/medkits

    85 46.96%
  • ~ Nerf vials/pills (add a delay *NOT 2500*, add weight to them, etc)

    9 4.97%
  • ~ Nerf medkits (add a delay, add weight to them, etc)

    0 0%
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  1. #21
    Rain's Avatar Reality, What is?

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    Remove all the pills in any formate,

    Acceleration, Vial, Pill of any kind.
    Let's go back to the PMED ages.
    Long live pmeds!

  2. The following user said thank you to Rain for this useful post:

    lex210607 (12-30-2015)

  3. #22
    Banned

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    feels a bit oldschool and now you guys are complaining about stuff you got used to?
    the game isnt fun with the pills and vials, just about 2 years ago you guys had normal donation meds and no one complained, just get used to whatever is given to you, just purchase the normal meds from the game's shop

    my opinion would be taking off ALL sort of pills and vials regarding repair, recovery, and acceleration
    the game seems to be more balanced right now than it was before

  4. The following 2 users say thank you to Taint for this useful post:

    lex210607 (12-30-2015), Pigglet (12-30-2015)

  5. #23
    Freestyler's Veteran

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    using meds properly takes skill. using pills and vials doesn't require skills at all.

  6. The following user said thank you to Boubble for this useful post:

    Michi (12-30-2015)

  7. #24
    μ

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    Originally Posted by Dave View Post
    We didn't have vials/pills before V7 and it was totally fine, not a problem at all. I don't see why it's a problem now.
    Something to keep in mind is that we're definitely not returning them to how they were.
    Originally Posted by Taint View Post
    fjust about 2 years ago you guys had normal donation meds and no one complained,
    yeah, 2 years ago. people got used to the new methods and changed their playstyle accordingly and you guys just reverted to the old method. i dont really care to be honest but i can see why some people are pissed off lol

  8. #25
    Dave's Avatar 1' or 1=1--

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    People are pissed off because they can't use OP vials/pills anymore.
    Even if we were to re-introduce them, they would be so badly nerfed that it's useless to use them.
    It's a terrible thing, I think, in life to wait until you're ready.
    I have this feeling now that actually no one is ever ready to do anything.
    There is almost no such thing as ready. There is only now.
    And you may as well do it now. Generally speaking, now is as good a time as any.

  9. #26
    Damp's Avatar Junior Member

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    keep vials who cares about pills

  10. The following user said thank you to Damp for this useful post:

    Eran (12-30-2015)

  11. #27
    Bulba's Avatar The Original Pokemon

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    Originally Posted by Dave View Post
    People are pissed off because they can't use OP vials/pills anymore.
    Even if we were to re-introduce them, they would be so badly nerfed that it's useless to use them.
    Then just add them and nerf them to nothing and say: "You wanted it back." and just ban them if they complain.

    Another reason for vials/pills, people can't steal your meds nor share. That was a nice new option.

  12. #28
    StephanM's Avatar 🌹

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    There is no option for "add them with a bigger delay".. do not see why we should give them weight, delay is all we should add.

  13. #29
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    I say keep both, nerf the vial&pill let's say -6hp/ap (it used to give 36hp/ap per vial) and the pill let's say -2/-4hpap (used to give 15hp/ap per pill)
    this way people could play with different styles, make it more interesting and not just one style for all the players.
    just a suggestion ~

  14. #30
    Jash's Avatar A S D F

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    just keep the pills and vials because most of the ppl now alr got used to them but if it is too op for u, just add delay on it

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