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    Dave's Avatar 1' or 1=1--

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    Freestylers,

    We have a little update for you today, it mostly fixes some bugs and other issues in FGunZ.

    • Reworked the FPS limiter to use less CPU per frame. The FPS counter now accepts decimals. (Thanks S1lent!)
    • Fixed an issue with a variable that may have caused spikes every so often. (The "FPS issue")
    • GunZ Timers should now have a more accurate timer. This fixes smoke grenades. (Thanks S1lent!)
    • The MP3 player should now be more accurate for time.
    • General performance pass. You should notice less CPU usage in some cases and increased framerates under almost every case (except Challenge Quest, this still needs a performance pass)
    • The range of the "Zombie Claw", the dagger that zombies use in the infected game-mode, has been slightly increased.
    • Some optimizations have been made to the database, certain actions in FGunZ should now be faster.
    • The bonus XP rate of the Cat In The Hat and Event XP Ring now actually give *1.25 bonus XP.
    • Rocket explosion effect has been changed.

    Thanks to SecretsOfThePast, Jeff and S1lent.
    It's a terrible thing, I think, in life to wait until you're ready.
    I have this feeling now that actually no one is ever ready to do anything.
    There is almost no such thing as ready. There is only now.
    And you may as well do it now. Generally speaking, now is as good a time as any.

  2. The following 18 users say thank you to Dave for this useful post:

    4You (01-17-2016), Art (01-17-2016), Castiel (01-17-2016), Eran (01-17-2016), King (01-17-2016), KingCrown (01-26-2016), Matheine (01-17-2016), Mayur (01-17-2016), Mex (01-17-2016), Michi (01-17-2016), Minato (01-17-2016), Nancy (01-17-2016), Nikita (01-17-2016), Ommadawn (01-17-2016), Scarfather (01-17-2016), Stuwadie (01-17-2016), Sunfire (01-17-2016), «Benjamin» (01-17-2016)

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