View Poll Results: What options do you want to see?

Voters
46. You may not vote on this poll
  • Option 1 (Dual Kodachis - Blocking Delay)

    18 39.13%
  • Option 2 (Dual Kodachis - Damage Decrease)

    11 23.91%
  • Option 3 (Daggers - Flinch/Recoil Removal)

    14 30.43%
  • Option 4 (Daggers - Range Increase)

    19 41.30%
  • None

    8 17.39%
Multiple Choice Poll.
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  1. #1
    Real Girl

    Join Date
    Aug 2012
    Posts
    167
    Thanked
    18
    Thanks
    285
    Hey folks,

    We're in the process of trying to play around with unused weapons and need your feedback!

    We have made the following changes and have uploaded two videos to demonstrate:

    1) Dual Kodachi Block Animation increased in quickness by 80%
    * This would mean that you could qbf with Kodachis. The downside is blocks with Kodachis are faster and the timing is harder.
    2) Dual Kodachi damage will be reduced by 1/3rd.
    3) Daggers can no longer flinch/'recoil' on block.
    * This is commonly referred to as the 'recoil' animation. Your character cowers back in fear as if they've just seen a ghost.
    * This does NOT effect the flinch from being slashed, only the block.
    4) Dagger Reach will be increased slightly (190 -> 220) to maintain competitiveness with swords.

    We're looking for your feedback to see if these would be welcomed changes. Please see the attached poll and select the options you would like to see.

    Note we will be using the poll as a general guideline. If the community is divided on this issue, we'll make the choice that we feel is for the better of the game.

    Videos below (pardon the snowy wind sounds, I was playing everquest in another window)









    Last edited by SecretsOTheP; 01-19-2016 at 02:42 AM.

  2. The following 4 users say thank you to SecretsOTheP for this useful post:

    Jonathan pls (01-21-2016), Michi (01-19-2016), Moh (01-19-2016), Piracy (01-25-2016)

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