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  1. #91
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    Originally Posted by Dave View Post
    Congratulations to S1lent for becoming an official Freestyle GunZ developer!
    S/O KoreanRain aka FGunZLuckyWeRandomsDontCw
    S/O Anion aka ONION aka KOREANBIGBOOTYHOE
    S/O TempestWind aka Anion#2 aka Beyoncé aka KOREANPROAIMER
    S/O Paine aka Anion#3 aka Nicki aka KOREANLEGITAIMER
    S/O Ego aka KOREANMASCOT
    S/O Zen aka KOREANSNIPER
    S/O Dorito aka KOREANSIDEHOE
    &&&
    S/O SilentEagle1 aka Anion#4 aka KOREANLEETCODER

    (Also S/O to Yuki and VanAuger aka FORMERKOREANHOES.)

    ...one day we will all play together again on Silent's new anti-lead. QQ.
    Last edited by Paragon; 03-09-2016 at 06:44 AM.

  2. #92
    Tumtummekke's Avatar Papzak

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    Great update!
    Just a bit disappointed about the snipers, since I always shoot people from close.
    Tum
    Want to join Dutch? Don't hesitate to message me! ^4T^Lu^Hm^N ingame

  3. #93
    Dave's Avatar 1' or 1=1--

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    Originally Posted by Tumtummekke View Post
    Great update!
    Just a bit disappointed about the snipers, since I always shoot people from close.
    In the next patch, the sniper scope delay will be reverted to what it was before and the damage > distance will be increased.
    It's a terrible thing, I think, in life to wait until you're ready.
    I have this feeling now that actually no one is ever ready to do anything.
    There is almost no such thing as ready. There is only now.
    And you may as well do it now. Generally speaking, now is as good a time as any.

  4. The following user said thank you to Dave for this useful post:

    Natalie (03-09-2016)

  5. #94
    Kavi's Avatar 👑 King 👑

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    Yes I Enjoy Lot For A New Uptate....

  6. #95
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    After playing with the new daggers, the new update seems to pit Daggers more on even ground with Katanas Kstyle. I tested it out with only melee combat for a while and found Daggers faired much better than before, but not OP at least for the lower daggers I used.

    I might suggest coding letting Daggers always lunge, even if the room has the [F] tag. Dagger Gattling is a useful technique. Right now if the room has [F] then they will still take damage but no push-back, in glad flinches are crucial to timing your opponent and following up with punishment.

  7. #96
    Michi's Avatar spread kindness

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    Originally Posted by Qwin View Post
    After playing with the new daggers, the new update seems to pit Daggers more on even ground with Katanas Kstyle. I tested it out with only melee combat for a while and found Daggers faired much better than before, but not OP at least for the lower daggers I used.

    I might suggest coding letting Daggers always lunge, even if the room has the [F] tag. Dagger Gattling is a useful technique. Right now if the room has [F] then they will still take damage but no push-back, in glad flinches are crucial to timing your opponent and following up with punishment.
    This'll cause an interference with events.


  8. The following user said thank you to Michi for this useful post:

    Stuwadie (03-09-2016)

  9. #97
    Stuwadie's Avatar I Am Half Retarded

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    did the donator dagger http://fgunz.net/item/trident-dagger

    got reduced or somthing ? it feels like the range got reduced

  10. #98
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    Im Glad about this Update... but?
    Can you fix the High Ping But Consistent issue?

  11. #99
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    Is it only just me? Im experiencing screen lag after this update. lol

  12. #100
    MimicCry's Avatar Just cry before you die!

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    Nice nice!

    IGN: MimicCry
    Clan: Smile

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