View Poll Results: Do you want damage drop off/ effective range added to weapon types?

Voters
50. You may not vote on this poll
  • Yes. I am interested in the game having a more dynamic weapon system.

    24 48.00%
  • No. I can't adjust to a new meta! McSic save us!

    17 34.00%
  • Neutral. I don't know what this balance you speak of is, but I will continue to pummel my enemies!

    9 18.00%
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  1. #1
    Suggestion Gatekeeper

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    Hello Freestylers,

    A few of the staff have been talking about another way we could bring something new to the weapons and balance in game. We thought that adding a damage drop off(effective range) to weapon types may be a possible way to do this.

    Here is just a very rough representation showing the idea of how it would work.


    To go into a little more detail, essentially each weapon type would have a different effective range. For example a sub machine gun would do 100% damage up to 50 feet/15 meters, then it has a quick drop off to 30% damage and would maintain that regardless of how much further it goes out. Please note these are not the numbers that would actually be used, its just a hypothetical example.

    This is not a for sure thing, but it would allow us to better balance the weapons in game.
    We are just trying to collect feedback on this idea so vote if you feel like it and post your feedback.

    Voting Options:

    1. Yes. I am interested in the game having a more dynamic weapon system.
    2. No. I can't adjust to a new meta! McSic save us!
    3. Neutral. I don't know what this balance you speak of is, but I will continue to pummel my enemies!
    Last edited by S1lent; 07-15-2016 at 05:01 AM.

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