Originally Posted by
TTrickstah
Perhaps no one understands the title of the 1 Hit Kill Nades... What makes 1 Hit Kill a good idea lol. There isn't really any level of skill involved except for timing; but to be fair, every weapon requires some sense of timing. In any mode, a person might be able to appreciate trying to obtain the most kills possible in as little deaths possible, but don't really have any chance if they died with the nade. Even 2 Hit Nades can kill a person from full with just 1 hit if done properly. If a 2 Hit Kill Nade can kill people from full, what makes 1 Hit any bit of a good idea? Why not just add a 1 Hit Nuclear Missile that just destroys everyone on the map as soon as it is activated? There has to be a boundary to everything, and I think this boundary was passed with the creation of 1 Hit Nades. I don't mean to be rude, but to be arguing on the side of keeping it, is arguing that you want to take a step towards killing any type of skill in the game.
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You can't catch it for me. I'm saving you for when I need you to jump in front of a train for me. :C