Originally Posted by Hexpresso View Post
This is something I started on a few weeks ago. It's the lowest priority of all of my current projects, but it is there. I've been rewriting the game in Unreal Engine 4. So far the working functions are basic movement & dashing.
Great, I mean the game looks itself do not need to change (well maybe just the light environment and shading or so).
It is just that you could keep the game itself but in a more stable underground with more possible features, structure and everything.

I am willing to help out when it comes the the naming of the files of maps, folders, textures and all that shit (so it is also clean on the inside when it comes to organising).