Why change the spot of it? I think everyone is used to the old spot.
Why change the spot of it? I think everyone is used to the old spot.
mifuk
Eagle (06-10-2018)
speaking of counter, there is a hp/ap bug which shows wrong numbers when you hit your enemy 1 sec before dying
He means when you're fighting someone in let's say a duel room, as you hit them and then die but milliseconds before it displays what their hp/ap was without counting the shot you just hit, hence why sometimes when people die in a duel theyll be like "wtf 118hp still" it's actually not 118hp it just that the last shot hasn't registered before your death
Flow (06-10-2018)
It was fixed (and still is) by slightly delaying the message (so slight, that you don't notice it).
As the "you have been owned by xx (HP/AP)" message appears almost instantly (and thats what players really want - the message to appear instantly, not delayed), the game has very little time to calculate the HP/AP after last hit, which means if the ping is too high it won't count the last hit in and display HP/AP before that last hit, simply because it took too long to send that information from player A to player B when the message is printed.
New spot is much cleaner and easier to see. I think everyone will prefer it in the long run.
while players do want the message to appear instantly, why not delay it based on the enemy ping to ensure reliable results? if players prefer inaccurate yet instant messages then they have their priorities wrong because then the message is useless altogether. they could also try to achieve better ping if they want it to be faster.
Flow (06-10-2018)
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