Originally Posted by
Notorious
Legendary;
Limit Breaker - 10 Damage / 5 Clip / 950 Delay (Luckybox)
Limit Breaker X - 9 Damage / 6 Clip / 950 Delay (Luckybox)
Tournament - 9 Damage / 6 Clip / 950 Delay (Tournament win)
Light Shotguns;
Genesis - 8 Damage / 5 Clip / 900 Delay (200 coins)
Duelisto - 8 Damage / 5 Clip / 900 Delay (200 coins)
Pony - 8 Damage / 5 Clip / 900 Delay (200 coins)
Standard Shotguns;
Red Shotguns - 9 Damage / 4 clip / 1000 Delay (100 coins)
Black Mamba - 9 Damage / 5 Clip / 1000 Delay (200 coins)
Black Infinity - 9 Damage / 5 Clip / 1000 Delay (200 coins)
Heavy Shotguns;
Humanrage - 11 Damage / 3 Clip / 1100 Delay (200 Coins)
Mayuri - 11 Damage / 3 Clip / 1100 Delay (200 Coins)
These stats for me would equal out the shotgun equality.
Limitbreaker - It's the original OP gun it deserves to remain the BEST shotgun, sort of how the Pioneer of IJJI was.
Limitbreaker X - It's a clone/remake of the original therefore it's stats fall a little less as it's OP counterpart, however still a little better in terms of clip & delay of the "standard shotguns", meaning standard shotguns can match up in a hit for hit battle, however the Limitbreaker X gives the advantage of an extra bullet and 50 less delay allowing a slight speed shooting advantage.
Standard Shotguns - It's only right the cheaper 100 coins shotguns (Red) have a less advantage than the 200 coin shotguns, therefore they take a hit on their clip size. Now the 200 coin shotguns aren't equal to "Legendary Shotguns" in terms of clip & delay however their damage can match/almost match them, meaning they aren't left at to big of a disadvantage.
Light Shotguns - These things are LIGHT, therefore less weight , therefore you sacrifice clip for fire rate, if you are a quick gun runner then maybe these are for you? Quick shots, quick damage, maybe it'll take you more hits but you're running the advantage of being able to fire out your shots at a higher rate.
Heavy Shotguns - These things are HEAVY, which means you sacrifice your fire rate and bullets for heavy damage dealing shots, think of these things as the Avengers of IJJI, if you play at a slower pace, targeting your shots precisely then maybe these are for you, less hits required to drop your opponent.
I could be talking absolute shite and this is stupid but this is my take on the current shotguns and how they should potentially be.