We'll.i downloaded every link in the forums i found but the game just wont start =/
closed my firewall,etc.. but still same thing ....=/
can anyone help me out....:S
We'll.i downloaded every link in the forums i found but the game just wont start =/
closed my firewall,etc.. but still same thing ....=/
can anyone help me out....:S
Would help if you can explain more
ok,i click on start on the client,n ntn happends.
same here cant get it to start to save my life... trying xiaos runnable ect nothing.
try removing ur anti-virus then redowload game then try it. that wat i had to do
LIfe is what you make of it. don't let any bring you just because your a different color, sex, or even class. just go out there and have fun
yes windows 7, i dont have a anti virus on here it comes with one
post some more info... for instance your mlog.txt or "Crash/Errorlog.txt" if you have one
m log:
GUNZ 1,0,0,290 [Runnable By Xiaolin A.K.A Elton 2008]
Log time (05/21/11 15:07:08)
NON-Skip XTrapPatch
CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2700 MHz
Display Device = NVIDIA GeForce 8400 GS ( vendor=10de device=6e4 subsys=235c1682 revision=a1 )
Display Driver Version = 8.17.0012.6724
Windows = 6.1 Build 7600 , (4194303KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 2032.000000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication:nCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
2(Speakers (8- LitexMedia Virtual Audio Cable (WDM))): Hardware Mixing Not Supported
3(Realtek Digital Output(Optical) (Realtek High Definition Audio)): Hardware Mixing Not Supported
4(Speakers (3- LitexMedia Virtual Audio Cable (WDM))): Hardware Mixing Not Supported
5(Speakers (7- LitexMedia Virtual Audio Cable (WDM))): Hardware Mixing Not Supported
6(Speakers (2- LitexMedia Virtual Audio Cable (WDM))): Hardware Mixing Not Supported
7(Speakers (LitexMedia Virtual Audio Cable (WDM))): Hardware Mixing Not Supported
8(Speakers (6- LitexMedia Virtual Audio Cable (WDM))): Hardware Mixing Not Supported
9(Speakers (9- LitexMedia Virtual Audio Cable (WDM))): Hardware Mixing Not Supported
10(Speakers (5- LitexMedia Virtual Audio Cable (WDM))): Hardware Mixing Not Supported
11(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
12(Speakers (4- LitexMedia Virtual Audio Cable (WDM))): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
LoadWave: Error loading file
-------------------> Sound Engine Create : 1.567000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 0.945000
warning : bitmap cursor0006.png not found.
warning : bitmap cursor0007.png not found.
warning : bitmap cursor0008.png not found.
warning : bitmap cursor0009.png not found.
warning : bitmap cursor0010.png not found.
warning : bitmap title_bar.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap title_bar.tga not found.
IDLResource Loading Success!!
IDL resources : 0.166000
start InitInterface option
Number of Display mode : 25
Number of Display mode : 25
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.122000
Screen effect manager create success.
Effect manager create success.
36459 upnp port forward initialized.
Client create success.
game interface create success.
-------------------> GameInterface Create : 1.771000
Load character.xml success,
-------------------> Character Loading : 3.729000
-------------------> WeaponMesh Loading : 9.292000
----------> in zip ( model/weapon/item/golem.elu ) file not found!!
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
Load weapon.xml success.
-------------------> Worlditem Loading : 0.021000
Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.368000
BspObject open : begin interface/login/login.rs
RBspObject:pen : Open_MaterialList
RBspObject:pen : Open_LightList
BspObject open object list : begin
RBspObject:pen_ObjectList : size 13
RBspObject:pen_ObjectList : end
RBspObject:pen : OpenDescription
RBspObject:penRs : file.Open
RBspObject:penRs : file.Read(&header)
RBspObject:penRs : file.Read(&nMaterial)
RBspObject:penRs : Open_Nodes begin
RBspObject:penRs : Open_Nodes end
RBspObject:pen : OpenRs
RBspObject:pen : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject:pen : done
Load smoke description mesh.
main : OnCreate() done
MExitListener !
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay
Crash Report:
Dont Have One
there's the problem.. but i have no clue why it would do that as i'm not familiar with Freestyles client. i had this problem with my client i used to have, it turned out to be there was a missing value after i edited one of my hex projects and tested it. but i don't know why it happened to you.Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay
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