History
Spoiler!
History
Spoiler!
Last edited by Vickachu; 08-30-2014 at 06:59 PM.
that doesnt look like a railgun o.O
if it is make a little 1x1 thingy where theres nails in it C:
edit : W00t i read nailgun lol
just lowering polycount. every vert that contributes nothing to the shape, u should try to remove. different colors indicate seperate meshes, you don't have to make it all one closed mesh. that way you avoid adding loops where you don't really need them, like at the point where the handle and main body meet. also, personal preference but u should rmeove the middle loop on the handle, it just looks a bit weird being so round
Vickachu (08-30-2014)
yeah, you did a great job on cleaning it up. you dropped about 100 faces without changing the sillhouette and shape of the gun. you even adressed some points which i forgot to mention and cleaned those up too.
other than some really nitpicky and insignificant stuff, i have nothing else to say about the model other than that it looks really cool
Vickachu (08-30-2014)
The front part reminds me of my donation sniper, not none the less great job on cleaning it up!
Vickachu (08-30-2014)
looks pretty decent even though I dont use sniper
are you planning on texturing it too?
Ao (08-30-2014)
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