I died from a nade that wasn't even close to me. so I'm guessing nades and rockets aren't lead anymore but follows the anti-lead system now.
I died from a nade that wasn't even close to me. so I'm guessing nades and rockets aren't lead anymore but follows the anti-lead system now.
dont really notice anything different it seems the same
I like this new anti lead.
Shots registering better than before.
But sometimes it still doesnt.
let's say I shot someone from a far distance.
It'll make the hit sound. but won't register any damages.
Other than that, I think it's running smoothly.
.
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Hit sound doesn't always mean you actually hit someone due to the pellet spread of shotguns. Such thing is more likely to happen when you're far away. If you're unlucky none of the pellets hit the other person.
Also in case you (or others) don't know, the pellet spread is determined at the receiver end, not the sender end.
It's a terrible thing, I think, in life to wait until you're ready.
I have this feeling now that actually no one is ever ready to do anything.
There is almost no such thing as ready. There is only now.
And you may as well do it now. Generally speaking, now is as good a time as any.
I guess it's better, before the update sometimes I would hit a guy and it would do 0 damage but on this update this didn't happen yet.
I agree, the new anti-lead is better however i voted no because of the rockets's anti lead, just remove those
it is better for rockets and nades only, not for shotguns ( a lot of hits that don't register on enemies with sg )
It's a terrible thing, I think, in life to wait until you're ready.
I have this feeling now that actually no one is ever ready to do anything.
There is almost no such thing as ready. There is only now.
And you may as well do it now. Generally speaking, now is as good a time as any.
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