Originally Posted by
McSic
You have to keep in mind that in the original GunZ there was no Anti-Lead, you had to lead with revs which made using them extremely hard gainst mid-high pings, thus the balance on FG. Because once Anti-Lead was added and revs had their default stats (damage, accuracy) they turned out to be pretty OP.
Anyway, sure we could increase the accuracy, not a problem. And rebalance other weapons.
Of course we couldn't test everything properly although we had staff and VIPs test it and give us feedback. Some stuff needs tweaking.
Your feedback and suggestions are always welcome.