Originally Posted by StephanM View Post
Learn to read before you quote someone.
What Rain said; the original concept was fine but the numbers McSic put out were wrong (though I never tested the result).

So let me give an example of what kind of gem values I had in mind when we were creating this;
https://freestylersworld.com/showthr...ist&highlight=

Let's take the MOV gem where it starts at 0.5 and get's + 0.5 each level, in my case it would be 0.20 or 0.25%, with lower values you could add more tiers (say start with 5 lvls and add more lvl tiers in a slow progress (say 1 new lvl tier per 2 months).
Where you would have to play a lot in order to get such high bonus values of either damage, defensive, speed and what not.

TLDR; 2 random donation groups where added as their own tier with higher values as originally intended and the free gems had higher values as intended.


But that is just my two cents, so it kind of sucks to see it all go away when it has not been released properly.
nothing was fine,, i wouldn't like to see 1% speed added to the player,, keep it normal lol
or defense sht wtf man, common how to spot dmg reduce ??
gems are sht the idea it self is bad for THIS GAME.