Originally Posted by Genius View Post
I’ve played that for a straight 2 hours with Yasen, It felt kinda choppy for us, we hit a lot of shots and PBs weren’t registering incessantly, we just can’t judge that correctly, was it actually an anti-lead issue or it’s that spread itself ?
However, SGTEST4XL felt much enjoyable and decent. But again, dropping SGs damage by 1 is still an important step to do in case we gonna apply that spread.
Originally Posted by Flow View Post
Yeah probably will be best to drop the damage
What were your opinions when testing with 8 damage and 9 damage shotguns? Which one did you prefer (8 or 9 damage)?

Because I'm curious if you think that all shotguns' damage should be decreased by 1 (which also means decreasing 9 damage SGs to 8 dmg, 8 dmg to 7 dmg and so on) or it's enough to 'get rid of 10 damage shotguns'.

Also, please vote here: https://freestylersworld.com/showthr...-like-the-most