Originally Posted by Desecration View Post
The only thing is that smoke nades are hardly ever used, so it wouldn't make much sense to add only one item that can counter when the item it's countering hardly sees any use.
Its still realistic to implement rings that counter smoke even if theres only 1 smoke generating item, because even if it doesn't get much use, usage might increase based on lack of resistances to that specific weapon, its a balance between usefulness and counter-play