Originally Posted by SunRui View Post
https://i.imgur.com/paZnVNJ.jpg

very unintrusive but still clear
This was basically the conclusion from a discussion we had about this suggestion; maybe even instead of that type of bar it would be the sword blade itself in the katana icon having a shade that moves from the base to the tip depending on the time left.

The suggestion can also be expanded into other weapons;

Consider that there is currently a text in the middle of the screen saying "RELOAD" when youre reloading. This is not intrusive because we simply don't need to aim while the reload text is there. What if the reload text was accompanied by a slider that shows the time left to reload? reaching empty/full (depending on your definition) when you finish reloading, and then disappearing.

For items; it would show the cooldown between each usage of the same item. Grenades would have a slower moving bar while soda meds will have very fast repetitive bar. The sword massive charge can also have a slider identical to that of the remaining time before the massive disappears, slowly filling when you charge it and slowly emptying when youre done charging.

For the GUI, theres probably 3 solutions I can think of; under your crosshair (most intrusive), or under your EXP bar or as part of the bottom right icon. I think it could look really nice if the relevant weapon icon itself was "charging up" or "depleting" (changing color sliding along the icon) depending on the action thats happening. If we think of it, there's nothing, except the animations themselves, to indicate delays of common actions in this game. Every weapon comes with a delay, and we don't really think of it as anything but a number or a "feel".