Hello to to everyone, I'm new to fgunz and I've been having this proble.. Please Help!


GUNZ 1,0,0,290 [Runnable By Xiaolin A.K.A Elton 2008]
Log time (01/10/11 11:524)
NON-Skip XTrapPatch
CPU ID = GenuineIntel ( family = 15 , model = 3 , stepping = 4 ) @ 3000 MHz
Display Device = NVIDIA GeForce FX 5200 ( vendor=10de device=322 subsys=f201048 revision=a1 )
Display Driver Version = 6.14.0010.8198
Windows = 5.1 Build 2600 , Service Pack 2 (785900KB) : Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 118.500000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication:nCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Creative Sound Blaster PCI): Hardware Mixing Not Supported
2(CamSuite Virtual Audio 1): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
LoadWave: Error loading file

-------------------> Sound Engine Create : 5.589000

sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 5.979000
warning : bitmap cursor0006.png not found.
warning : bitmap cursor0007.png not found.
warning : bitmap cursor0008.png not found.
warning : bitmap cursor0009.png not found.
warning : bitmap cursor0010.png not found.
warning : bitmap title_bar.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap title_bar.tga not found.
IDLResource Loading Success!!
IDL resources : 1.168000
start InitInterface option
Number of Display mode : 74
Number of Display mode : 74
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 2.693000
Screen effect manager create success.
effect_list loding error
Effect manager create success.
Client create success.
game interface create success.

-------------------> GameInterface Create : 10.765001

Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay