>i knocked like 160 verts off from all around the model
>i knocked like 160 verts off
>like 160 verts
>verts
When did it begin to matter how many vertices were used? Last I checked faces were the only things that were drawn in game. (YAY 1D!)
Also note, when you decide to steal someone's texture you might want to make note of it in your post. Not telling others may give someone the wrong impression, especially when your remade mesh doesn't do the texture justice at all. http://www.game-artist.net/forums/fi...tt-50-cal.html
Spoiler!
Stifle that Rifle - Lucas Warren
I spy with my two eyes a mesh with at least 50 useless tris
Wait o wait, I'm not done, could there be stretching all across this gun?
Yes indeed, I spot it now, right on the trigger guard, o holy cow.
Soon you will see, just how easy, Wucas can critique thee.
We start with the trigger, that useless piece.
Hidden by the hand, practices like this soon must cease!
Moving on to muzzle, that octa-wrong if you will.
Why are these capped when what is seen equals nil?
The bipod was removed, so you can get off with that
But next time you use that many faces I'll give you a pat.
Lastly we'll stop with where magazine meets gun
This is far to detailed, it is simply way overdone.
Do not think me mean, i wrote this poem for you!
If you stop using deficient modeling practices, you'll pull through.