Results 1 to 10 of 44

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #10
    slugheady's Avatar ୧༼***༽୨

    Join Date
    May 2009
    Posts
    5,703
    Thanked
    219
    Thanks
    1,414
    You should work on your proportions and textures.

    Let me sum some things up:
    -The door height seems alright, the wall starting above the door is about 1.5 times as big as the door itself, doesn't make sense.
    -You use outside brick textures for an inside building
    -You fill the halls with object, which doesn't really make it playable
    -It seems as if there is only 1 route to walk
    -The tile / scale of the brick isn't in proportion as well (too big).
    -Desks are about neck height(desk should be just where the legs end)
    -Make both doors for rooms be open, 1 is too hard to get into and causes frustrations.

    Besides all that it looks pretty repetitive, work on your level design.

  2. The following user said thank you to slugheady for this useful post:

    Bud (05-09-2013)

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)