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  1. #11
    Revvy's Avatar New Member

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    Originally Posted by Jin View Post
    If they move faster than Wayne; Deff OC.
    Lol deff... But to be serious 15 years later when you want to play your old little Gunz game and laptops are averaging 8+ Ghz, is everyone gonna be a super human? Are there going to be magical QBF'ers around because of this marvelous over clocking?

    Originally Posted by entry1wound View Post
    The fact that GunZ can't do correct animation timing with proper synchronization is a massive *facepalm* for me. I despise shit like this^^. The difference of being able to do TBF does in fact come down to fps....try it when forcing down to 30 fps, I dare you. It's nigh impossible. But I suppose that's what you get when the moves themselves are move queue abuse anyway.

    *EDIT*

    FPS also affects relative input sensitivity. You're generally all-around better off with a higher framerate when it comes to anything on any game, really. Only move queue abuse stuff (e-lunge, groundlets) is practical at low fps but the benefits of being able to do semi-fancy glitches doesn't pay off against the increase ability to more effective moves faster (because of GunZ's shitty timing/queue priority).
    On my old computer gunz gets about 40- fps, the tbf is hard as ****, you have to time the first slash perfectly.
    Last edited by Revvy; 05-20-2013 at 07:50 PM.

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