Originally Posted by Dualage View Post
Ghosting is sharing information as a spectator to give advantage to the other team. Most modern games that have spectating features add a 3-5 minute delays so that it's very unlikely to affect the main game overall.
Which is literally impossible to fix with how GunZ works. We could use the replay function maybe, and just have the server record every match then allow users to replay matches, but that is extremely server intensive and would probably be extremely difficult to code.