Suggestion type:
Forum/FGunZ/Other


Suggestion title: Removing 1 Hit Kill Nades & 2 Hit Kill Nades


Suggestion description: I know this is a bit of a long shot, but in an attempt to get that old-style GunZ feel, I was hoping we could take away the 1 Hit Kill/2 Hit Kill Nades. The only purpose they seem to serve is annoying people and trying to level up fast. Yes there is an [EX] tag for that, but that also takes away from the other flash/smoke nades which shouldn't be in the same classification. Yes, I know that lead was added to these nades, but it doesn't change the fact that you can constantly turn any corner just to die by bad luck. The regular fragmentation grenades are quite do-able and adds a strategic element to it.