Suggestion type:
Forum/FGunZ/Other


Suggestion description:

Raids

Adding raids would be a very good thing,raid is a quest-like mode but with 10-15 encounters of different bosses with different abilities,you would be given access to a boss journal which explains the boss's skills that you might encounter and how to deal with it/rotation of the boss. I.E: "Goblin King boss casts "Hammer Throw" " Then you have to watch out when he throws it and dodge the hammer throw to survive,or else you will die instantly.
Surrender strategy:
Wipe(Get killed by the boss if too much of your teammates die)

What do we get?
*Unique Permanent Drops (To make it worthy to play)
*Boss Encounter Achievements (10 man normal,25 man normal,10 man heroic,25 man heroic) Boss difficulty depends on which mode is picked.