$100 monthly CW cash prize is back!
https://freestylersworld.com/showthread.php?108380
Dave has posted a seperate thread for all changes regarding our new website (fgunz.net)
https://freestylersworld.com/showthread.php?108284
Run your launchers to receive the V8 update, or download the V8 client at fgunz.net
Finally, the release of Freestyle GunZ: Infinity!
We have put so much sweat and time into this major update called Freestyle GunZ: Infinity (aka Version 8), we hope you enjoy it!
WHAT'S NEW AT FREESTYLE GUNZ VERSION 8
CLIENT
MAPS
- New login map
- Added Dungeon II
- Added Halloween Town
- Asylum has been remade and improved
- Removed a bunch of unpopular maps
- Bugged lights in various maps (e.g. Snow Town) have been fixed
- Skillmap V1, Skillmap V2, Skillmap V3, Superflip and Complex have received various texture and lightmap fixes
NEW SKILLMAPS
- Skillmap V5 (aka DusteRSkillTrailV1 by DusteR)
- Skillmap V6 (aka DusteRSkillTrailV2 by DusteR)
- Skillmap V7 (aka DusteRSkillTrailV3 by DusteR)
- Skillmap V8 (aka GoldenSkillMap by Bulli10)
- Skillmap V9 (aka GoldenSkillMapV2 by Bulli10)
- Skillmap V10 (aka ExtremeSkillV1 by Bulli10)
- Skillmap V11 (aka MasterSkillerV2 by Bulli10)
- Skillmap V12 (aka SkillKingV3 by Bulli10)
MISCELLANEOUS
- Reduced client size and RAM usage
- New Launcher
- Scrider is back (with new drops!)
- Anti-Lead Improvements
- Completely revised and improved Hit-Boxes
- Improved File System
- Various Game Engine Optimizations
- Networking Optimizations (Less AE and NAT issues)
- New Interface with a lot of changes and improvements
- Changed various effects (e.g. massive) back to original/default
- New Capture-The-Flag sounds and voice
- New BGM as a combination of original GunZ soundtracks and songs created by our very own music composer (Cryoheart)
- New blood effect
- New effects when you take damage
- New effects when you block shots
- New weapon recoil
- New damage/accuracy display option: DMG (ACC %)
- Removed lots of unpopular/low quality items and clothes
- Various bug fixes
- New Weapon UI with ammo bar to quickly see your remaining ammo
- New options
- New sound effects (old sound effects can be enabled via audio options)
- New HP/AP bars for team mates (with options to have them on the left side of your screen, above player heads, or both) -- disabled by default (you can enable them via video options)
- New weapon glow effects for upgraded weapons -- disabled by default (you can enable them via video options)
- Reintroduction of bounty as important monetary aspect of the game
- Your bounty has been reset and you have received bounty proportionately to your character level
- Removed all bounty items/weapons/clothes from your inventories (does not affect donation/staff/event/tourny items)
- Added a lot of new quest drops and increased the chances to receive legendary drops
- Greatly reduced trash drops
- New colors (type /colors ingame): ^H: V8 Blue, ^I: Hot Pink, ^J: Dark Green, ^K: Blood Red, ^L: Spacey Green, ^M: Sexy Red, ^N: Barbie Pink, ^O: Dark Purple, ^P: Darker Cyan, ^Q: Another Blue, ^R Sky Blue, ^S: Wood Brown, ^T: Nude Nude, ^U: Dark Violet, ^V: Light Green, ^W: Ocean Blue, ^X: Sunset Orange, ^Y: Fog Gray, ^Z: Moderate Cyan
- New emojis (type /emojis ingame)
- Added experimental D3D9EX feature (Windows Vista and above only (7 / 8 / 8.1 / 10))
(You can find it at Options -> Misc II, reduces RAM usage and fixes alt-tab crashes)
ROOM MODIFIERS
- All room tags have turned into room options, which you can select up on room creation
- Ammo Drop room option added
- Weapon Spawn room option for TDM: Town, Garden (spawn after 60 seconds)
- Vanilla room option caps your HP/AP at 125/100 and disables gems
- Removal of various other room options (-> only selectable in event channel) as part of game balance
CLAN WAR
- Clan War Map Voting
- Teams switch sides every round
ITEMS
- Major item rebalance (including new weapon features) affecting all weapons and items
- We have created 2 classes for pretty much every ranged weapon type: Light [L] and Heavy [H] (Shotguns: Light [L], Heavy [H], Standard [S]) with different stats for different play styles
- Added Grenadelaunchers with different types of grenades (FG, EX, STUN)
- Added sniper no-scope (allowing you to shoot without scoping with very bad accuracy)
- Added new lucky box items: Katana X (Katana), Blades of the Warrior (Kodachi), Limitbreaker X (Shotgun)
- Added new donation items: Freestylers Pistol x2, Veteran's Revolver x2, Admiral's SMG x2, Admiral's Rifle
- The prices of several donation weapons (100c, 150c) have changed to match their new stats (200c)
GEMS AND UPGRADEABLE WEAPONS
ITEM UPGRADE SYSTEM
- New Item Upgrade System (with optional glow-effect for upgraded weapons)
- Certain items (gems, weapons) can be upgraded to improve their stats (such items are marked with an 'Upgradeable' text)
- Combine 2 items of the same kind and level to create 1 item of the next level (e.g. combine 2 Gems Lvl. 1 to receive 1 Gem Lvl. 2)
GEMS
- New item type "Gems" that improve unique attributes, allowing you to further customise your very own play style
- Every character has 3 defense slots and 2 offense slots for gems
- Gems can be obtained from bounty gemboxes (ingame) and donation gemboxes (fgunz.net)
- Bounty gems can be upgraded up to Lvl 6, Donation gems can be upgraded up to Lvl 3
- Bounty gems have a chance to fail when upgrading, which means you will lose both gems
- Upgrade success chances of bounty gems are as follows:
Lvl. 1 -> Lvl. 2: 100%
Lvl. 2 -> Lvl. 3: 75%
Lvl. 3 -> Lvl. 4: 50%
Lvl. 4 -> Lvl. 5: 25%
Lvl. 5 -> Lvl. 6: 10%- Donation gem upgrades do NOT have a chance of failure, every upgrade is always successful (100%)
Donation Gem Lvl. 1 equals Bounty Gem Lvl. 4
Donation Gem Lvl. 2 equals Bounty Gem Lvl. 5
Donation Gem Lvl. 3 equals Bounty Gem Lvl. 6- If you buy a donation gem, you have the chance to receive an epic gem
- Epic gems are the best gems in the game and can be upgraded once to unlock their full potential
Epic Gem Lvl. 1 equals Bounty Gem Lvl. 6
Epic Gem Lvl. 2 has better stats than any other gem of its kind- Note: We will add the donation gems to fgunz.net by the end of this week!
WEAPONS
- Most donation weapons and bounty weapons (usually the 2 highest level weapons of every weapon category (around Lvl ~80, ~50 or ~90 in some cases)) can be upgraded up to Lvl. 3
- Melee weapons cannot be upgraded, only ranged weapons are upgradeable
- Upgrading weapons increases their effective range and accuracy (rocket/grenade launchers: damage) and decreases their weight
- Bounty weapons have a chance to fail when upgrading, which means you will lose both weapons
- Upgrade success chances of bounty weapons are as follows:
Lvl. 1 -> Lvl. 2: 50%
Lvl. 2 -> Lvl. 3: 25%- Donation weapon upgrades do NOT have a chance of failure, every upgrade is always successful (100%)
- Legendary weapons such as the Limitbreaker and Limitbreaker X cannot be upgraded, they have the best upgrade by default
REFUNDS
- Due to the large rebalance we have decided to give you a full refund (100% of what you paid) for several donation items and removed them from your inventory/storage so you can make new purchases of your choice at fgunz.net
This refund affects the following items:
- Donation Rocket
- Cannon Rocket
- Fafnir Rifle
- Jack's Rifle x2
- Spacey SMG x2
- Gold Desert Eagle x2
- 1G2CAL Revolver x2
- Mauser Pistol x2
- Donation Rifle
- Donation Revolver x2
- Mayuri Shotgun
- SC12 Shotgun
- Humanrage Shotgun
- Black Infinity
- Black Infinity II
- Black Mamba
- Black Mamba II
- Pony Shotgun
- Duelisto Shotgun
- Genesis Revenge
SPECIAL THANKS TO:
- Silent
- Jetman
- Rain
- Cryoheart
- HellSniper
- StephanM
- Linear88
- SecretsOfThePast
- Wucas
- Irahnik
- Zain
- Cid
We would also like to thank the whole FG crew, all VIPs and Staff that helped us test it, our donators, supporters and players.
Cheers!