Originally Posted by
Qwin
I play on minimal res for best input registry, but it happens regardless of resolution.
<VIDEO>
<WIDTH>800</WIDTH>
<HEIGHT>600</HEIGHT>
<COLORBITS>32</COLORBITS>
<GAMMA>255</GAMMA>
<FULLSCREEN>0</FULLSCREEN>
<REFLECTION>true</REFLECTION>
<LIGHTMAP>true</LIGHTMAP>
<DYNAMICLIGHT>false</DYNAMICLIGHT>
<SHADER>true</SHADER>
<CHARACTORTEXTURELEVEL>0</CHARACTORTEXTURELEVEL>
<MAPTEXTURELEVEL>0</MAPTEXTURELEVEL>
<EFFECTLEVEL>0</EFFECTLEVEL>
<TEXTUREFORMAT>1</TEXTUREFORMAT>
<MOVINGPICTURERESOLUTION>0</MOVINGPICTURERESOLUTION>
<MOVINGPICTUREFILSIZE>0</MOVINGPICTUREFILSIZE>
<NHARDWARETNL>false</NHARDWARETNL>
<ARCHETYPE>false</ARCHETYPE>
<WHITEMAP>false</WHITEMAP>
<STENCIL>true</STENCIL>
<ANTIALIASING>0</ANTIALIASING>
<DASHCOLORS>TRUE</DASHCOLORS>
<OLDCAMERA>FALSE</OLDCAMERA>
<SHOTEFFECTS>FALSE</SHOTEFFECTS>
<BULLETMARKS>FALSE</BULLETMARKS>
<GLOWEFFECT>3</GLOWEFFECT>
<D3D9EX>TRUE</D3D9EX>
</VIDEO>
Note for D3D9EX it happens regardless if its disabled or not, so I leave it enabled because it's a good chunk of RAM reduced.
<ETC>
<NETWORKPORT1>7700</NETWORKPORT1>
<NETWORKPORT2>7800</NETWORKPORT2>
<BOOST>FALSE</BOOST>
<LANGUAGE>USA</LANGUAGE>
<REJECT_NORMALCHAT>FALSE</REJECT_NORMALCHAT>
<REJECT_TEAMCHAT>FALSE</REJECT_TEAMCHAT>
<REJECT_CLANCHAT>FALSE</REJECT_CLANCHAT>
<REJECT_WHISPER>FALSE</REJECT_WHISPER>
<REJECT_INVITE>FALSE</REJECT_INVITE>
<CROSSHAIR>2</CROSSHAIR>
<FRAMELIMIT>250</FRAMELIMIT>
<SHOWFPS>TRUE</SHOWFPS>
<SWORDTRAIL>0</SWORDTRAIL>
<WEAPONROTATION>TRUE</WEAPONROTATION>
<AUTORECORD>FALSE</AUTORECORD>
<EMOJIS>TRUE</EMOJIS>
<TIMESTAMP>1</TIMESTAMP>
<TEAMHPAP>0</TEAMHPAP>
<FRAGRECORD>FALSE</FRAGRECORD>
<DRAWHELMETS>FALSE</DRAWHELMETS>
<SHOWFULLDMG>FALSE</SHOWFULLDMG>
<CHATFILTER>FALSE</CHATFILTER>
</ETC>
I've already toggled everything, no difference.