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  1. #7
    mercurylampe

    Join Date
    May 2013
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    Originally Posted by Notorious View Post
    Good points, majority I agree with... Sorry for my inactivity lately I've been on vacation like Taint mentioned and then missing my flight home delayed me further..

    Anyways I don't have any issues with the hitboxes but it appears others do, this could be due to them playing at another server alongside FG and since we use different hitbox type instead of a cylinder/box we make it possible for pellets to go under/over/inbetween body parts making damage/spread an either more RNG base, plus our hitbox scale is smaller than another server therefore aiming needs to be more precise.
    I pay attention to the issue more often than others because I rewatch my VODs pretty often, but yeah, this guy gets it. The new hitbox makes the game more RNG-based, which is not desirable for a competitive game. In such games the aim is to minimize RNG so that skill matters the most. Every time I shoot on this server I pretty much have to pray to RNGsus that my pellets don't magically curve around the guy, and that my shot doesn't miss due to me being unlucky, which is honestly extremely frustrating. I'm all for making aiming more precise, sure, but we should always be rewarded for that precision, now it just comes down to a coin flip. Shooting right now simply feels extremely inconsistent, don't know why you guys decided to implement new hitboxes, nobody asked for them, and the server felt better with the old ones. This doesn't just happen from long range, but also from close range.

    Example 1:
    http://daa.pl/NA4

    Example 2:
    https://clips.twitch.tv/FamousSmokyTriangleWOOP

    These things should honestly never happen, this needs to be fixed ASAP.

    Then we have shots killing without hitting (https://clips.twitch.tv/HealthyFurryOcelotDoggo)
    Shots doing 0 damage (https://clips.twitch.tv/RichOutstandingSrirachaLitFam) (https://clips.twitch.tv/AgitatedAverageManateePermaSmug) (https://clips.twitch.tv/SassyCulturedGoatANELE)
    Close range shots doing very little damage (https://clips.twitch.tv/FairSwissThymeStinkyCheese) (https://clips.twitch.tv/PlacidCarelessDogOSsloth) (https://clips.twitch.tv/PleasantTameMooseThunBeast) (https://clips.twitch.tv/CourteousEnchantingPotSpicyBoy)
    Shots doing too much damage... (https://clips.twitch.tv/TacitClumsyMosquitoBleedPurple)

    And so on, and so forth.

    Creating two limitbreakers was a bad idea, 2x LB still feels very overpowered compared to the regular donation shop sg combo.

    Donator acceleration vials need a nerf too, been saying that since 2014, no idea how this keeps going under the radar.

  2. The following 7 users say thank you to Nerval for this useful post:

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