Hey Freestylers
We know it's been a while.
We've been working on some stuff.
Here's an update!
FGUNZ UPDATE // 09 MARCH 2022
NEW FEATURES AND STUFF
- Added Training Bots!
- Added Elo System (based on Glicko-2) and Elo Ranking, which rates your individual player performance in duels and team-based modes (such as TDMs, CWs)
- Added quest combinations message when changing to quest gamemode
- Added APM counter option "APM" (Misc -> Tab 2)
- Added equipment rarity filters
- Added TDM team randomize option
- Added 'Attack-Defense' map
- Added 27 new skillmaps (Skillmap V14 - Skillmap V40)
- Added automatic AE fix, which should fix AEs automatically without you having to do anything (and without you having to rejoin) -- this should especially be useful for CWs
- Added Checkpoint Mod (useful for Skillmaps, as it will automatically teleport you back to the last 'good' position if you fall)
- Added skillmap ratings to stage, so you can see the difficulty of all skillmaps
- Added 2 new quest difficulties: Ridiculous (700%), Endgame (999%)
- Added new quest item tier: Godlike (Godlike weapons emit a red glow in Quest/CQ/Survival, Godlike melee weapons have a burn effect and cause a burn on every slash that deals 50% of the weapon's PVE damage for 4 seconds in Quest/CQ/Survival)
- Quest bosses now have a 10% chance to drop Quest Clothes
- Each quest clothing piece (head, chest, hands, legs, feet) can block up to 15% damage (depending on its rarity and ilevel)
- Quest clothing damage reduction stacks with other quest clothing damage reduction pieces you wear, so in total you can reduce quest damage by up to 5x 15% (= 75% damage reduction)
- Combined quest damage reduction is shown when playing quest modes
BUG FIXES AND CHANGES
- Performance improvements
- Fixed some crashes
- PVE weapons now show their PVE damage in quest modes (and their rarity color)
- Sell-All will now skip all common lvl 0 items (e.g. items you bought from the shop)
- Fixed player over-head hp/ap bars appearing on screen when players are out of view
- Fixed map collision for Island/Dungeon (and other maps with complex collisions) -- Thanks Gunblade
- Fixed /kick function when 16+ players in the room
- Fixed player-listbox showing 4 players instead of 6 on widescreen
- Fixed teacher hitbox height in School Quest
- Fixed Superflip crash
- Fixed being unable to block shots on Anti-Lead
- Fixed e-lunge/e-flip making you invisible at certain angles when starting them behind walls
- Increased NPC "intelligence" by increasing their update rate
- Applied a method to fix stuck NPCs
- Increased difficulty of Boss Party (increased damage)
- Updated eventinfo
- Changed /suicide cooldown time and delay to 1 second (/suicide only works in Training Rooms)
- Map selection: You can now navigate to next/prev map using up/down buttons
- In Event Channel, /suicide can now only be used by staff
- Updated 'Scoutzknives' map (lights, textures)
- Slightly improved Pistol & SMG spray
- Auto-Team-Balance now considers K/D instead of total kills
- Disabled Sun/Lenzflares in Skillmaps, Superflip, X Airfights
- Unlocked the camera when you're in the air after finishing a wallrun
- When you fall into oblivion, the camera now glides up cinematically
- You can no longer type more characters in the chat input field than the chat can send
- Fixed chat filter being too aggressive (false positives)
- Increased probability of Mansion/Battle Arena/Town/Garden/Castle/Factory/Port/High Haven in CW
- Stage/Shop/Equipment UI changes
You can expect new content in ~2 weeks!
New Skillmaps original names:
Spoiler!
Cheers,
FreestylersWorld Staff